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(PS3) Fixed Resize Mode menu rendering
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@ -2254,8 +2254,14 @@ static void ingame_menu(uint32_t menu_id)
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rarch_render_cached_frame();
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if(CTRL_SQUARE(~state))
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if(CTRL_SQUARE(state))
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{
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gl->menu_render = false;
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}
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else
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{
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gl->menu_render = true;
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}
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if(CTRL_LSTICK_LEFT(state) || CTRL_LEFT(state))
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g_console.viewports.custom_vp.x -= 1;
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