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fix wrong colors with RGUI open
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@ -1038,6 +1038,8 @@ static void gx_set_texture_enable(void *data, bool enable, bool full_screen)
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(void)full_screen;
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gx_video_t *gx = (gx_video_t*)data;
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gx->rgui_texture_enable = enable;
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// need to make sure the game texture is the right pixel format for menu overlay
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gx->should_resize = true;
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}
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static void gx_apply_state_changes(void *data)
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