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Buildfix
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@ -125,11 +125,13 @@ void input_mapper_poll(input_mapper_t *handle,
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remap_valid = (current_button_value == 1) &&
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(j != remap_button) && (remap_button != RARCH_UNMAPPED);
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#ifdef HAVE_ACCESSIBILITY
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/* gamepad override */
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if (i==0 && get_gamepad_input_override() & (1<<j))
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{
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BIT256_SET(handle->buttons[i], j);
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}
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#endif
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if (remap_valid)
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{
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@ -31134,6 +31134,4 @@ void reset_gamepad_input_override(void)
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{
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gamepad_input_override = 0;
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}
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#endif
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