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Finally figure it all out ... Damn.
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@ -573,8 +573,6 @@ bool gl_cg_init(const char *path)
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return false;
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return false;
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}
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}
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//cgGLSetManageTextureParameters(cgCtx, CG_TRUE);
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#ifdef SSNES_CG_DEBUG
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#ifdef SSNES_CG_DEBUG
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cgGLSetDebugMode(CG_TRUE);
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cgGLSetDebugMode(CG_TRUE);
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cgSetErrorHandler(cg_error_handler, NULL);
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cgSetErrorHandler(cg_error_handler, NULL);
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