diff --git a/configuration.c b/configuration.c index b5520532d0..5b4732c5f6 100644 --- a/configuration.c +++ b/configuration.c @@ -3218,7 +3218,7 @@ bool config_load_override(void) /* per-core overrides */ /* Create a new config file from core_path */ - new_conf = config_file_new(core_path); + new_conf = config_file_read(core_path); if (new_conf) { @@ -3236,7 +3236,7 @@ bool config_load_override(void) /* per-content-dir overrides */ /* Create a new config file from content_path */ - new_conf = config_file_new(content_path); + new_conf = config_file_read(content_path); if (new_conf) { @@ -3271,7 +3271,7 @@ bool config_load_override(void) /* per-game overrides */ /* Create a new config file from game_path */ - new_conf = config_file_new(game_path); + new_conf = config_file_read(game_path); if (new_conf) { @@ -3458,7 +3458,7 @@ bool config_load_remap(void) path_size); /* Create a new config file from game_path */ - new_conf = config_file_new(game_path); + new_conf = config_file_read(game_path); /* If a game remap file exists, load it. */ if (new_conf) @@ -3480,7 +3480,7 @@ bool config_load_remap(void) } /* Create a new config file from content_path */ - new_conf = config_file_new(content_path); + new_conf = config_file_read(content_path); /* If a content-dir remap file exists, load it. */ if (new_conf) @@ -3502,7 +3502,7 @@ bool config_load_remap(void) } /* Create a new config file from core_path */ - new_conf = config_file_new(core_path); + new_conf = config_file_read(core_path); /* If a core remap file exists, load it. */ if (new_conf) @@ -3621,7 +3621,7 @@ bool config_load_shader_preset(void) path_size); /* Create a new config file from game_path */ - new_conf = config_file_new(game_path); + new_conf = config_file_read(game_path); if (!new_conf) { @@ -3649,7 +3649,7 @@ bool config_load_shader_preset(void) path_size); /* Create a new config file from parent path */ - new_conf = config_file_new(content_path); + new_conf = config_file_read(content_path); if (!new_conf) { @@ -3677,7 +3677,7 @@ bool config_load_shader_preset(void) path_size); /* Create a new config file from core_path */ - new_conf = config_file_new(core_path); + new_conf = config_file_read(core_path); if (!new_conf) {