Update d3d11.c

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JustMeDaFaq 2021-06-07 12:03:58 +02:00 committed by GitHub
parent 610b0b7095
commit f1347829c2
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@ -1666,7 +1666,9 @@ static bool d3d11_gfx_frame(
}
d3d11->sprites.enabled = false;
#if defined(_WIN32) && !defined(__WINRT__)
win32_update_title();
#endif
DXGIPresent(d3d11->swapChain, !!vsync, present_flags);
Release(rtv);