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Style nits.
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gfx/gl.c
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gfx/gl.c
@ -764,6 +764,7 @@ static void gl_copy_frame(gl_t *gl, const void *frame, unsigned width, unsigned
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size_t buffer_stride = gl->tex_w * gl->base_size;
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const uint8_t *frame_copy = frame;
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size_t frame_copy_size = width * gl->base_size;
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for (unsigned h = 0; h < height; h++)
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{
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glBufferSubData(GL_TEXTURE_REFERENCE_BUFFER_SCE,
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