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Get rid of gl->shader parameter
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@ -179,7 +179,6 @@ struct gl_font_renderer;
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typedef struct gl
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typedef struct gl
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{
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{
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uint64_t frame_count;
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uint64_t frame_count;
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const shader_backend_t *shader;
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bool vsync;
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bool vsync;
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GLuint texture[GFX_MAX_TEXTURES];
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GLuint texture[GFX_MAX_TEXTURES];
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