Get rid of gl->shader parameter

This commit is contained in:
twinaphex 2015-12-08 09:29:23 +01:00
parent df60523f6c
commit f11bed2bdd

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@ -179,7 +179,6 @@ struct gl_font_renderer;
typedef struct gl typedef struct gl
{ {
uint64_t frame_count; uint64_t frame_count;
const shader_backend_t *shader;
bool vsync; bool vsync;
GLuint texture[GFX_MAX_TEXTURES]; GLuint texture[GFX_MAX_TEXTURES];