Get rid of gl->shader parameter

This commit is contained in:
twinaphex 2015-12-08 09:29:23 +01:00
parent df60523f6c
commit f11bed2bdd

View File

@ -179,7 +179,6 @@ struct gl_font_renderer;
typedef struct gl
{
uint64_t frame_count;
const shader_backend_t *shader;
bool vsync;
GLuint texture[GFX_MAX_TEXTURES];