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https://github.com/libretro/RetroArch
synced 2025-03-02 19:13:34 +00:00
[netplay] support subsystem type netplay lobbies
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c7054a36f2
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@ -4263,6 +4263,9 @@ static void netplay_refresh_rooms_cb(void *task_data, void *user_data, const cha
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strlcpy(netplay_room_list[i].frontend,
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host->frontend,
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sizeof(netplay_room_list[i].frontend));
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strlcpy(netplay_room_list[i].subsystem_name,
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host->subsystem_name,
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sizeof(netplay_room_list[i].subsystem_name));
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netplay_room_list[i].port = host->port;
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netplay_room_list[i].gamecrc = host->content_crc;
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@ -692,6 +692,7 @@ static int action_bind_sublabel_netplay_room(
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const char *core_ver = NULL;
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const char *frontend = NULL;
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const char *na = NULL;
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const char *subsystem = NULL;
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/* This offset may cause issues if any entries are added to this menu */
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unsigned offset = i - 3;
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@ -705,15 +706,53 @@ static int action_bind_sublabel_netplay_room(
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core_ver = netplay_room_list[offset].coreversion;
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gamecrc = netplay_room_list[offset].gamecrc;
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frontend = netplay_room_list[offset].frontend;
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subsystem = netplay_room_list[offset].subsystem_name;
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na = msg_hash_to_str(MENU_ENUM_LABEL_VALUE_NOT_AVAILABLE);
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snprintf(s, len,
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"RetroArch: %s (%s)\nCore: %s (%s)\nGame: %s (%08x)",
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string_is_empty(ra_version) ? na : ra_version,
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string_is_empty(frontend) ? na : frontend,
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corename, core_ver,
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!string_is_equal(gamename, na) ? gamename : na,
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gamecrc);
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if (string_is_empty(subsystem) || string_is_equal(subsystem, "N/A"))
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{
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snprintf(s, len,
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"RetroArch: %s (%s)\nCore: %s (%s)\nGame: %s (%08x)",
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string_is_empty(ra_version) ? na : ra_version,
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string_is_empty(frontend) ? na : frontend,
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corename, core_ver,
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!string_is_equal(gamename, na) ? gamename : na,
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gamecrc);
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}
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else
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{
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if (strstr(gamename, "|"))
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{
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char buf[4096];
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unsigned i = 0;
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struct string_list *list = string_split(gamename, "|");
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buf[0] = '\0';
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for (i = 0; i < list->size; i++)
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{
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strlcat(buf, " ", sizeof(buf));
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strlcat(buf, list->elems[i].data, sizeof(buf));
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strlcat(buf, "\n", sizeof(buf));
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}
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snprintf(s, len,
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"RetroArch: %s (%s)\nCore: %s (%s)\nSubsystem: %s\nGames:\n%s",
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string_is_empty(ra_version) ? na : ra_version,
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string_is_empty(frontend) ? na : frontend,
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corename, core_ver, subsystem,
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!string_is_equal(gamename, na) ? buf : na
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);
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}
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else
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{
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snprintf(s, len,
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"RetroArch: %s (%s)\nCore: %s (%s)\nSubsystem: %s\nGame: %s (%08x)",
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string_is_empty(ra_version) ? na : ra_version,
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string_is_empty(frontend) ? na : frontend,
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corename, core_ver, subsystem,
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!string_is_equal(gamename, na) ? gamename : na,
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gamecrc);
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}
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}
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#if 0
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strlcpy(s, corename, len);
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#endif
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@ -68,6 +68,7 @@ struct ad_packet
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char core_version[NETPLAY_HOST_STR_LEN];
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char content[NETPLAY_HOST_LONGSTR_LEN];
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char content_crc[NETPLAY_HOST_STR_LEN];
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char subsystem_name[NETPLAY_HOST_STR_LEN];
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};
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static bool netplay_lan_ad_client(void);
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@ -247,6 +248,8 @@ bool netplay_lan_ad_server(netplay_t *netplay)
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unsigned k = 0;
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char reply_addr[NETPLAY_HOST_STR_LEN], port_str[6];
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struct addrinfo *our_addr, hints = {0};
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struct string_list *subsystem = path_get_subsystem_list();
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char buf[4096];
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net_ifinfo_t interfaces;
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@ -313,11 +316,37 @@ bool netplay_lan_ad_server(netplay_t *netplay)
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reply_addr, interfaces.entries[k].host);
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/* Now build our response */
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buf[0] = '\0';
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content_crc = content_get_crc();
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memset(&ad_packet_buffer, 0, sizeof(struct ad_packet));
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memcpy(&ad_packet_buffer, "RANS", 4);
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if (subsystem)
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{
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unsigned i;
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for (i = 0; i < subsystem->size; i++)
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{
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strlcat(buf, path_basename(subsystem->elems[i].data), NETPLAY_HOST_LONGSTR_LEN);
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if (i < subsystem->size - 1)
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strlcat(buf, "|", NETPLAY_HOST_LONGSTR_LEN);
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}
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RARCH_LOG("%s\n", buf);
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strlcpy(ad_packet_buffer.content, buf,
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NETPLAY_HOST_LONGSTR_LEN);
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strlcpy(ad_packet_buffer.subsystem_name, path_get(RARCH_PATH_SUBSYSTEM),
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NETPLAY_HOST_STR_LEN);
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}
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else
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{
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strlcpy(ad_packet_buffer.content, !string_is_empty(
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path_basename(path_get(RARCH_PATH_BASENAME)))
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? path_basename(path_get(RARCH_PATH_BASENAME)) : "N/A",
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NETPLAY_HOST_LONGSTR_LEN);
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strlcpy(ad_packet_buffer.subsystem_name, "N/A", NETPLAY_HOST_STR_LEN);
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}
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strlcpy(ad_packet_buffer.address, interfaces.entries[k].host,
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NETPLAY_HOST_STR_LEN);
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ad_packet_buffer.protocol_version =
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@ -325,10 +354,6 @@ bool netplay_lan_ad_server(netplay_t *netplay)
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ad_packet_buffer.port = htonl(netplay->tcp_port);
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strlcpy(ad_packet_buffer.retroarch_version, PACKAGE_VERSION,
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NETPLAY_HOST_STR_LEN);
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strlcpy(ad_packet_buffer.content, !string_is_empty(
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path_basename(path_get(RARCH_PATH_BASENAME)))
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? path_basename(path_get(RARCH_PATH_BASENAME)) : "N/A",
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NETPLAY_HOST_LONGSTR_LEN);
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strlcpy(ad_packet_buffer.nick, netplay->nick, NETPLAY_HOST_STR_LEN);
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strlcpy(ad_packet_buffer.frontend, frontend, NETPLAY_HOST_STR_LEN);
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@ -393,7 +418,7 @@ static bool netplay_lan_ad_client(void)
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struct timeval tmp_tv = {0};
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if (lan_ad_client_fd < 0)
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return false;
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return false;
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/* Check for any ad queries */
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while (1)
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@ -492,6 +517,8 @@ static bool netplay_lan_ad_client(void)
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NETPLAY_HOST_STR_LEN);
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strlcpy(host->content, ad_packet_buffer.content,
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NETPLAY_HOST_LONGSTR_LEN);
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strlcpy(host->subsystem_name, ad_packet_buffer.subsystem_name,
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NETPLAY_HOST_LONGSTR_LEN);
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strlcpy(host->frontend, ad_packet_buffer.frontend,
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NETPLAY_HOST_STR_LEN);
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@ -43,6 +43,7 @@ struct netplay_host
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char core_version[NETPLAY_HOST_STR_LEN];
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char retroarch_version[NETPLAY_HOST_STR_LEN];
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char content[NETPLAY_HOST_LONGSTR_LEN];
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char subsystem_name[NETPLAY_HOST_LONGSTR_LEN];
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int content_crc;
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int port;
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};
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@ -82,6 +83,7 @@ struct netplay_room
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bool lan;
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bool fixed;
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char retroarch_version[PATH_MAX_LENGTH];
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char subsystem_name[PATH_MAX_LENGTH];
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char country[PATH_MAX_LENGTH];
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struct netplay_room *next;
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};
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@ -851,9 +851,9 @@ void netplay_get_architecture(char *frontend_architecture, size_t size)
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static void netplay_announce(void)
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{
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char buf [4600];
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char buf[4600];
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char frontend_architecture[PATH_MAX_LENGTH];
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char url [2048] = "http://lobby.libretro.com/add/";
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char url[2048] = "http://lobby.libretro.com/add/";
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char *username = NULL;
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char *corename = NULL;
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char *gamename = NULL;
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@ -865,6 +865,8 @@ static void netplay_announce(void)
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uint32_t content_crc = content_get_crc();
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struct string_list *subsystem = path_get_subsystem_list();
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buf[0] = '\0';
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if (subsystem)
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{
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unsigned i;
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@ -875,7 +877,6 @@ static void netplay_announce(void)
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if (i < subsystem->size - 1)
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strlcat(buf, "|", sizeof(buf));
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}
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RARCH_LOG("%s\n", buf);
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net_http_urlencode(&gamename, buf);
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net_http_urlencode(&subsystemname, path_get(RARCH_PATH_SUBSYSTEM));
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}
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@ -288,6 +288,11 @@ static JSON_Parser_HandlerResult JSON_CALL ObjectMemberHandler(JSON_Parser parse
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pCtx->cur_field = strdup(pValue);
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pCtx->cur_member = &rooms->cur->frontend;
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}
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else if (string_is_equal(pValue, "subsystem_name"))
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{
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pCtx->cur_field = strdup(pValue);
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pCtx->cur_member = &rooms->cur->subsystem_name;
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}
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}
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}
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