(XDK1) Compile in HAVE_OVERLAY - will need to be hooked up

in xdk_d3d driver
This commit is contained in:
twinaphex 2013-12-31 20:56:17 +01:00
parent 0e54989a61
commit f0840a948f

View File

@ -22,7 +22,7 @@
Optimization="3"
OptimizeForProcessor="2"
AdditionalIncludeDirectories=""$(SolutionDir)\msvc-stdint";"$(SolutionDir)\msvc-71""
PreprocessorDefinitions="_DEBUG;_XBOX;_XBOX1;HAVE_RMENU;HAVE_MENU;RARCH_CONSOLE;HAVE_XINPUT_XBOX1;__STDC_CONSTANT_MACROS;HAVE_ZLIB;HAVE_GRIFFIN;HAVE_RARCH_MAIN_WRAP;HAVE_RARCH_MAIN_IMPLEMENTATION;HAVE_LIBRETRO_MANAGEMENT;HAVE_RARCH_EXEC;HAVE_VID_CONTEXT;HAVE_DSOUND;HAVE_D3D8;RARCH_INTERNAL;WANT_MINIZ;SINC_LOWER_QUALITY"
PreprocessorDefinitions="_DEBUG;_XBOX;_XBOX1;HAVE_RMENU;HAVE_MENU;RARCH_CONSOLE;HAVE_XINPUT_XBOX1;__STDC_CONSTANT_MACROS;HAVE_ZLIB;HAVE_GRIFFIN;HAVE_RARCH_MAIN_WRAP;HAVE_RARCH_MAIN_IMPLEMENTATION;HAVE_LIBRETRO_MANAGEMENT;HAVE_RARCH_EXEC;HAVE_VID_CONTEXT;HAVE_DSOUND;HAVE_D3D8;RARCH_INTERNAL;WANT_MINIZ;SINC_LOWER_QUALITY;HAVE_OVERLAY"
MinimalRebuild="TRUE"
BasicRuntimeChecks="0"
RuntimeLibrary="1"
@ -72,7 +72,7 @@
OmitFramePointers="TRUE"
OptimizeForProcessor="2"
AdditionalIncludeDirectories=""$(SolutionDir)\msvc-stdint";"$(SolutionDir)\msvc-71""
PreprocessorDefinitions="NDEBUG;_XBOX;_XBOX1;HAVE_RMENU;HAVE_MENU;RARCH_CONSOLE;HAVE_XINPUT_XBOX1;__STDC_CONSTANT_MACROS;HAVE_ZLIB;PROFILE;HAVE_GRIFFIN;HAVE_RARCH_MAIN_WRAP;HAVE_RARCH_MAIN_IMPLEMENTATION;HAVE_LIBRETRO_MANAGEMENT;HAVE_RARCH_EXEC;HAVE_VID_CONTEXT;HAVE_DSOUND;HAVE_D3D8;RARCH_INTERNAL;WANT_MINIZ;SINC_LOWER_QUALITY"
PreprocessorDefinitions="NDEBUG;_XBOX;_XBOX1;HAVE_RMENU;HAVE_MENU;RARCH_CONSOLE;HAVE_XINPUT_XBOX1;__STDC_CONSTANT_MACROS;HAVE_ZLIB;PROFILE;HAVE_GRIFFIN;HAVE_RARCH_MAIN_WRAP;HAVE_RARCH_MAIN_IMPLEMENTATION;HAVE_LIBRETRO_MANAGEMENT;HAVE_RARCH_EXEC;HAVE_VID_CONTEXT;HAVE_DSOUND;HAVE_D3D8;RARCH_INTERNAL;WANT_MINIZ;SINC_LOWER_QUALITY;HAVE_OVERLAY"
StringPooling="TRUE"
RuntimeLibrary="0"
BufferSecurityCheck="TRUE"
@ -127,7 +127,7 @@
OmitFramePointers="TRUE"
OptimizeForProcessor="2"
AdditionalIncludeDirectories=""$(SolutionDir)\msvc-stdint";"$(SolutionDir)\msvc-71""
PreprocessorDefinitions="NDEBUG;_XBOX;_XBOX1;HAVE_RMENU;HAVE_MENU;RARCH_CONSOLE;HAVE_XINPUT_XBOX1;__STDC_CONSTANT_MACROS;HAVE_ZLIB;PROFILE;FASTCAP;HAVE_GRIFFIN;HAVE_RARCH_MAIN_WRAP;HAVE_RARCH_MAIN_IMPLEMENTATION;HAVE_LIBRETRO_MANAGEMENT;HAVE_RARCH_EXEC;HAVE_VID_CONTEXT;HAVE_DSOUND;HAVE_D3D8;RARCH_INTERNAL;WANT_MINIZ;SINC_LOWER_QUALITY"
PreprocessorDefinitions="NDEBUG;_XBOX;_XBOX1;HAVE_RMENU;HAVE_MENU;RARCH_CONSOLE;HAVE_XINPUT_XBOX1;__STDC_CONSTANT_MACROS;HAVE_ZLIB;PROFILE;FASTCAP;HAVE_GRIFFIN;HAVE_RARCH_MAIN_WRAP;HAVE_RARCH_MAIN_IMPLEMENTATION;HAVE_LIBRETRO_MANAGEMENT;HAVE_RARCH_EXEC;HAVE_VID_CONTEXT;HAVE_DSOUND;HAVE_D3D8;RARCH_INTERNAL;WANT_MINIZ;SINC_LOWER_QUALITY;HAVE_OVERLAY"
StringPooling="TRUE"
RuntimeLibrary="0"
BufferSecurityCheck="TRUE"
@ -188,7 +188,7 @@
EnableFiberSafeOptimizations="TRUE"
OptimizeForProcessor="2"
AdditionalIncludeDirectories=""$(SolutionDir)\msvc-stdint";"$(SolutionDir)\msvc-71""
PreprocessorDefinitions="NDEBUG;_XBOX;_XBOX1;HAVE_RMENU;HAVE_MENU;RARCH_CONSOLE;HAVE_XINPUT_XBOX1;__STDC_CONSTANT_MACROS;HAVE_ZLIB;HAVE_GRIFFIN;inline=_inline;HAVE_RARCH_MAIN_WRAP;HAVE_RARCH_MAIN_IMPLEMENTATION;HAVE_LIBRETRO_MANAGEMENT;HAVE_RARCH_EXEC;HAVE_VID_CONTEXT;HAVE_DSOUND;HAVE_D3D8;RARCH_INTERNAL;WANT_MINIZ;SINC_LOWER_QUALITY"
PreprocessorDefinitions="NDEBUG;_XBOX;_XBOX1;HAVE_RMENU;HAVE_MENU;RARCH_CONSOLE;HAVE_XINPUT_XBOX1;__STDC_CONSTANT_MACROS;HAVE_ZLIB;HAVE_GRIFFIN;inline=_inline;HAVE_RARCH_MAIN_WRAP;HAVE_RARCH_MAIN_IMPLEMENTATION;HAVE_LIBRETRO_MANAGEMENT;HAVE_RARCH_EXEC;HAVE_VID_CONTEXT;HAVE_DSOUND;HAVE_D3D8;RARCH_INTERNAL;WANT_MINIZ;SINC_LOWER_QUALITY;HAVE_OVERLAY"
StringPooling="TRUE"
RuntimeLibrary="0"
BufferSecurityCheck="TRUE"
@ -241,7 +241,7 @@
OmitFramePointers="TRUE"
OptimizeForProcessor="2"
AdditionalIncludeDirectories=""$(SolutionDir)\msvc-stdint";"$(SolutionDir)\msvc-71""
PreprocessorDefinitions="NDEBUG;_XBOX;_XBOX1;HAVE_RMENU;HAVE_MENU;RARCH_CONSOLE;HAVE_XINPUT_XBOX1;__STDC_CONSTANT_MACROS;HAVE_ZLIB;LTCG;HAVE_GRIFFIN;HAVE_RARCH_MAIN_WRAP;HAVE_RARCH_MAIN_IMPLEMENTATION;HAVE_LIBRETRO_MANAGEMENT;HAVE_RARCH_EXEC;HAVE_VID_CONTEXT;HAVE_DSOUND;HAVE_D3D8;RARCH_INTERNAL;WANT_MINIZ;SINC_LOWER_QUALITY"
PreprocessorDefinitions="NDEBUG;_XBOX;_XBOX1;HAVE_RMENU;HAVE_MENU;RARCH_CONSOLE;HAVE_XINPUT_XBOX1;__STDC_CONSTANT_MACROS;HAVE_ZLIB;LTCG;HAVE_GRIFFIN;HAVE_RARCH_MAIN_WRAP;HAVE_RARCH_MAIN_IMPLEMENTATION;HAVE_LIBRETRO_MANAGEMENT;HAVE_RARCH_EXEC;HAVE_VID_CONTEXT;HAVE_DSOUND;HAVE_D3D8;RARCH_INTERNAL;WANT_MINIZ;SINC_LOWER_QUALITY;HAVE_OVERLAY"
StringPooling="TRUE"
RuntimeLibrary="0"
BufferSecurityCheck="TRUE"
@ -300,7 +300,7 @@
EnableFiberSafeOptimizations="TRUE"
OptimizeForProcessor="2"
AdditionalIncludeDirectories=""$(SolutionDir)\msvc-stdint";"$(SolutionDir)\msvc-71""
PreprocessorDefinitions="NDEBUG;_XBOX;_XBOX1;HAVE_RMENU;HAVE_MENU;RARCH_CONSOLE;HAVE_XINPUT_XBOX1;__STDC_CONSTANT_MACROS;HAVE_ZLIB;HAVE_GRIFFIN;inline=_inline;HAVE_RARCH_MAIN_WRAP;HAVE_RARCH_MAIN_IMPLEMENTATION;HAVE_LIBRETRO_MANAGEMENT;HAVE_RARCH_EXEC;HAVE_VID_CONTEXT;HAVE_DSOUND;HAVE_D3D8;RARCH_INTERNAL;WANT_MINIZ;SINC_LOWER_QUALITY"
PreprocessorDefinitions="NDEBUG;_XBOX;_XBOX1;HAVE_RMENU;HAVE_MENU;RARCH_CONSOLE;HAVE_XINPUT_XBOX1;__STDC_CONSTANT_MACROS;HAVE_ZLIB;HAVE_GRIFFIN;inline=_inline;HAVE_RARCH_MAIN_WRAP;HAVE_RARCH_MAIN_IMPLEMENTATION;HAVE_LIBRETRO_MANAGEMENT;HAVE_RARCH_EXEC;HAVE_VID_CONTEXT;HAVE_DSOUND;HAVE_D3D8;RARCH_INTERNAL;WANT_MINIZ;SINC_LOWER_QUALITY;HAVE_OVERLAY"
StringPooling="TRUE"
RuntimeLibrary="0"
BufferSecurityCheck="TRUE"
@ -353,7 +353,7 @@
OmitFramePointers="TRUE"
OptimizeForProcessor="2"
AdditionalIncludeDirectories=""$(SolutionDir)\msvc-stdint";"$(SolutionDir)\msvc-71""
PreprocessorDefinitions="NDEBUG;_XBOX;_XBOX1;HAVE_RMENU;HAVE_MENU;RARCH_CONSOLE;HAVE_XINPUT_XBOX1;__STDC_CONSTANT_MACROS;HAVE_ZLIB;LTCG;HAVE_GRIFFIN;HAVE_RARCH_MAIN_WRAP;HAVE_RARCH_MAIN_IMPLEMENTATION;HAVE_LIBRETRO_MANAGEMENT;HAVE_RARCH_EXEC;HAVE_VID_CONTEXT;HAVE_DSOUND;HAVE_D3D8;RARCH_INTERNAL;WANT_MINIZ;SINC_LOWER_QUALITY"
PreprocessorDefinitions="NDEBUG;_XBOX;_XBOX1;HAVE_RMENU;HAVE_MENU;RARCH_CONSOLE;HAVE_XINPUT_XBOX1;__STDC_CONSTANT_MACROS;HAVE_ZLIB;LTCG;HAVE_GRIFFIN;HAVE_RARCH_MAIN_WRAP;HAVE_RARCH_MAIN_IMPLEMENTATION;HAVE_LIBRETRO_MANAGEMENT;HAVE_RARCH_EXEC;HAVE_VID_CONTEXT;HAVE_DSOUND;HAVE_D3D8;RARCH_INTERNAL;WANT_MINIZ;SINC_LOWER_QUALITY;HAVE_OVERLAY"
StringPooling="TRUE"
RuntimeLibrary="0"
BufferSecurityCheck="TRUE"