(RMenu) Fix build

This commit is contained in:
twinaphex 2013-03-25 08:06:40 +01:00
parent c9e2dd937d
commit f004e98f85
2 changed files with 0 additions and 9 deletions

View File

@ -2201,7 +2201,6 @@ static int select_setting(void *data, void *state)
unsigned i;
char msg[256];
filebrowser_t *filebrowser = NULL;
rmenu_default_positions_t default_pos;
menu_set_default_pos(&default_pos);
@ -2465,7 +2464,6 @@ int ingame_menu_resize(void *data, void *state)
uint64_t input = rstate->input;
DEVICE_CAST device_ptr = (DEVICE_CAST)driver.video_data;
filebrowser_t *filebrowser = NULL;
rmenu_default_positions_t default_pos;
menu_set_default_pos(&default_pos);
@ -2811,13 +2809,11 @@ int ingame_menu_resize(void *data, void *state)
int ingame_menu_screenshot(void *data, void *state)
{
menu *current_menu = (menu*)data;
rmenu_state_t *rstate = (rmenu_state_t*)state;
uint64_t input = rstate->input;
DEVICE_CAST device_ptr = (DEVICE_CAST)driver.video_data;
filebrowser_t *filebrowser = NULL;
g_extern.lifecycle_mode_state &= ~(1ULL << MODE_MENU_DRAW);

View File

@ -51,11 +51,6 @@ static void menu_stack_get_current_ptr(menu *current_menu)
unsigned menu_id = menu_stack_enum_array[stack_idx];
current_menu->browser_draw = NULL;
current_menu->input_process = NULL;
current_menu->input_poll = menu_input_poll;
current_menu->input_process = menu_input_process;
switch(menu_id)
{
case INGAME_MENU: