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[LIBNX] Improve Threading, Fix Video Threaded. Scan content no longer crashes.
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@ -57,36 +57,24 @@ static INLINE ThreadVars *getThreadVars(void)
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return (ThreadVars *)((u8 *)armGetTls() + 0x1E0);
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}
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#define STACKSIZE (8 * 1024)
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/* libnx threads return void but pthreads return void pointer */
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#define STACKSIZE (128 * 1024)
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static uint32_t threadCounter = 1;
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int pthread_create(pthread_t *thread, const pthread_attr_t *attr, void *(*start_routine)(void *), void *arg)
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{
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u32 prio = 0;
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u64 core_mask = 0;
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Thread new_switch_thread;
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svcGetThreadPriority(&prio, CUR_THREAD_HANDLE);
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svcGetInfo(&core_mask, 0, CUR_PROCESS_HANDLE, 0);
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// Launch threads on Core 1
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int rc = threadCreate(&new_switch_thread, (void (*)(void *))start_routine, arg, STACKSIZE, prio - 1, -2);
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int rc = threadCreate(&new_switch_thread, (void (*)(void *))start_routine, arg, STACKSIZE, prio - 1, 1);
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if (R_FAILED(rc))
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{
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return EAGAIN;
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}
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rc = svcSetThreadCoreMask(new_switch_thread.handle, -1, core_mask);
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if (R_FAILED(rc))
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{
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return -1;
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}
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printf("[Threading]: Starting Thread(#%i)\n", threadCounter);
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if (R_FAILED(threadStart(&new_switch_thread)))
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{
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