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print_buf was unused in shader_gl_cg.c - so get rid of it
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@ -572,8 +572,6 @@ static bool load_plain(const char *path)
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return true;
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}
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#define print_buf(buf, ...) snprintf(buf, sizeof(buf), __VA_ARGS__)
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static bool load_imports(void)
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{
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unsigned i;
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