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https://github.com/libretro/RetroArch
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Don't use anti-jitter on consoles.
Not compatible.
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1389a1e37c
commit
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@ -398,6 +398,8 @@ static bool thread_frame(void *data, const void *frame_,
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slock_lock(thr->lock);
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slock_lock(thr->lock);
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// scond_wait_timeout cannot be implemented on consoles.
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#ifndef RARCH_CONSOLE
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if (!thr->nonblock)
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if (!thr->nonblock)
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{
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{
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rarch_time_t target = thr->last_time + thr->target_frame_time;
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rarch_time_t target = thr->last_time + thr->target_frame_time;
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@ -414,6 +416,7 @@ static bool thread_frame(void *data, const void *frame_,
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break;
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break;
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}
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}
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}
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}
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#endif
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// Drop frame if updated flag is still set, as thread is still working on last frame.
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// Drop frame if updated flag is still set, as thread is still working on last frame.
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if (!thr->frame.updated)
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if (!thr->frame.updated)
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