(WiiU) fix audio mix settings.

This commit is contained in:
aliaspider 2016-11-06 22:12:26 +01:00
parent 2ff53a1b4d
commit eef74793f8

View File

@ -120,15 +120,15 @@ static void* ax_audio_init(const char* device, unsigned rate, unsigned latency)
AXVoiceVeData ve = {0x4000, 0};
AXSetVoiceVe(ax->voice_l, &ve);
AXSetVoiceVe(ax->voice_r, &ve);
AXVoiceDeviceMixData mix = {0};
mix.bus[0].volume = 0x4000;
mix.bus[1].volume = 0x0000;
AXSetVoiceDeviceMix(ax->voice_l, AX_DEVICE_TYPE_DRC, 0, &mix);
AXSetVoiceDeviceMix(ax->voice_l, AX_DEVICE_TYPE_TV, 0, &mix);
mix.bus[0].volume = 0x0000;
mix.bus[1].volume = 0x4000;
AXSetVoiceDeviceMix(ax->voice_r, AX_DEVICE_TYPE_DRC, 0, &mix);
AXSetVoiceDeviceMix(ax->voice_r, AX_DEVICE_TYPE_TV, 0, &mix);
u32 mix[24]= {0};
mix[0] = 0x80000000;
AXSetVoiceDeviceMix(ax->voice_l, AX_DEVICE_TYPE_DRC, 0, (AXVoiceDeviceMixData*)mix);
AXSetVoiceDeviceMix(ax->voice_l, AX_DEVICE_TYPE_TV, 0, (AXVoiceDeviceMixData*)mix);
mix[0] = 0;
mix[4] = 0x80000000;
AXSetVoiceDeviceMix(ax->voice_r, AX_DEVICE_TYPE_DRC, 0, (AXVoiceDeviceMixData*)mix);
AXSetVoiceDeviceMix(ax->voice_r, AX_DEVICE_TYPE_TV, 0, (AXVoiceDeviceMixData*)mix);
AXSetVoiceState(ax->voice_l, AX_VOICE_STATE_PLAYING);
AXSetVoiceState(ax->voice_r, AX_VOICE_STATE_PLAYING);