diff --git a/gfx/shader_cg.c b/gfx/shader_cg.c index 0d0c6633d6..7a9d562f83 100644 --- a/gfx/shader_cg.c +++ b/gfx/shader_cg.c @@ -523,7 +523,6 @@ static void load_texture_data(GLuint *obj, const struct texture_image *img, bool 0, GL_ARGB_SCE, GL_UNSIGNED_INT_8_8_8_8, img->pixels); #else glPixelStorei(GL_UNPACK_ALIGNMENT, 4); - glPixelStorei(GL_UNPACK_ROW_LENGTH, 0); glTexImage2D(GL_TEXTURE_2D, 0, RARCH_GL_INTERNAL_FORMAT, img->width, img->height, 0, RARCH_GL_TEXTURE_TYPE, RARCH_GL_FORMAT32, img->pixels);