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https://github.com/libretro/RetroArch
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Rename ui_win32_window.h to ui_win32.h
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parent
febe0a2a1e
commit
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@ -35,7 +35,7 @@
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#ifndef _XBOX
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#ifndef _XBOX
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#include "../../ui/drivers/ui_win32_resource.h"
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#include "../../ui/drivers/ui_win32_resource.h"
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#include "../../ui/drivers/win32/ui_win32_window.h"
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#include "../../ui/drivers/ui_win32.h"
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extern unsigned g_resize_width;
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extern unsigned g_resize_width;
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extern unsigned g_resize_height;
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extern unsigned g_resize_height;
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@ -54,7 +54,7 @@
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#include "../../gfx/common/gl_common.h"
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#include "../../gfx/common/gl_common.h"
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#include "../../gfx/common/win32_common.h"
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#include "../../gfx/common/win32_common.h"
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#include "win32/ui_win32_window.h"
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#include "ui_win32.h"
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#define SHADER_DLG_WIDTH 220
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#define SHADER_DLG_WIDTH 220
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#define SHADER_DLG_MIN_HEIGHT 200
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#define SHADER_DLG_MIN_HEIGHT 200
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@ -14,8 +14,8 @@
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* If not, see <http://www.gnu.org/licenses/>.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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*/
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#ifndef _WIN32_WINDOW_UI
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#ifndef _WIN32_UI
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#define _WIN32_WINDOW_UI
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#define _WIN32_UI
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#include <stdint.h>
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#include <stdint.h>
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#include <stddef.h>
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#include <stddef.h>
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@ -28,7 +28,7 @@
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#include <windows.h>
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#include <windows.h>
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#endif
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#endif
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#include "../../ui_companion_driver.h"
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#include "../ui_companion_driver.h"
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RETRO_BEGIN_DECLS
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RETRO_BEGIN_DECLS
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@ -41,7 +41,7 @@
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#include <retro_inline.h>
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#include <retro_inline.h>
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#include <file/file_path.h>
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#include <file/file_path.h>
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#include "ui_win32_window.h"
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#include "../ui_win32.h"
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#include "../../ui_companion_driver.h"
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#include "../../ui_companion_driver.h"
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#include "../../../driver.h"
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#include "../../../driver.h"
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