From ee1194d19ace7f0c1b2ba832e7ffcd2620e7e30a Mon Sep 17 00:00:00 2001 From: twinaphex Date: Mon, 15 Oct 2012 19:37:18 +0200 Subject: [PATCH] (Android EGL) don't needlessly set up GL state after gfx_ctx_init --- gfx/context/androidegl_ctx.c | 11 ----------- 1 file changed, 11 deletions(-) diff --git a/gfx/context/androidegl_ctx.c b/gfx/context/androidegl_ctx.c index afb5bd499e..78b5b1b731 100644 --- a/gfx/context/androidegl_ctx.c +++ b/gfx/context/androidegl_ctx.c @@ -24,12 +24,6 @@ #include -enum RenderThreadMessage { - MSG_NONE = 0, - MSG_WINDOW_SET, - MSG_RENDER_LOOP_EXIT -}; - static EGLContext g_egl_ctx; static EGLSurface g_egl_surf; static EGLDisplay g_egl_dpy; @@ -162,11 +156,6 @@ bool gfx_ctx_init(void) g_android.height = height; g_android.state.angle = 0; - // Initialize GL state. - glHint(GL_PERSPECTIVE_CORRECTION_HINT, GL_FASTEST); - glEnable(GL_CULL_FACE); - glDisable(GL_DEPTH_TEST); - return true; }