Manually define GL_BGRA_EXT if needed.

It's missing in imgtec/SGX headers for some reason.
This commit is contained in:
notaz 2012-12-12 00:36:15 +02:00
parent d33cfef8bd
commit ee112fc375

View File

@ -312,6 +312,10 @@ extern PFNGLACTIVETEXTUREPROC pglActiveTexture;
#define RARCH_GL_FORMAT32 GL_UNSIGNED_INT_8_8_8_8_REV
#define RARCH_GL_FORMAT16 GL_RGB5
#elif defined(HAVE_OPENGLES)
// Imgtec/SGX headers have this missing.
#ifndef GL_BGRA_EXT
#define GL_BGRA_EXT 0x80E1
#endif
#define RARCH_GL_INTERNAL_FORMAT32 GL_BGRA_EXT
#define RARCH_GL_INTERNAL_FORMAT16 GL_RGB
#define RARCH_GL_TEXTURE_TYPE32 GL_BGRA_EXT