mirror of
https://github.com/libretro/RetroArch
synced 2025-01-18 13:23:40 +00:00
Simplify audio conversion code
This commit is contained in:
parent
75133941a9
commit
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@ -31,8 +31,12 @@
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#include <features/features_cpu.h>
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#include <audio/conversion/float_to_s16.h>
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#if defined(__ARM_NEON__)
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void convert_float_s16_asm(int16_t *out, const float *in, size_t samples);
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#endif
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/**
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* convert_float_to_s16_C:
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* convert_float_to_s16:
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* @out : output buffer
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* @in : input buffer
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* @samples : size of samples to be converted
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@ -42,34 +46,11 @@
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*
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* C implementation callback function.
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**/
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void convert_float_to_s16_C(int16_t *out,
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void convert_float_to_s16(int16_t *out,
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const float *in, size_t samples)
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{
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size_t i;
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for (i = 0; i < samples; i++)
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{
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int32_t val = (int32_t)(in[i] * 0x8000);
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out[i] = (val > 0x7FFF) ? 0x7FFF :
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(val < -0x8000 ? -0x8000 : (int16_t)val);
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}
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}
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#if defined(__SSE2__)
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/**
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* convert_float_to_s16_SSE2:
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* @out : output buffer
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* @in : input buffer
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* @samples : size of samples to be converted
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*
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* Converts floating point
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* to signed integer 16-bit.
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*
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* SSE2 implementation callback function.
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**/
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void convert_float_to_s16_SSE2(int16_t *out,
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const float *in, size_t samples)
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{
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size_t i;
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__m128 factor = _mm_set1_ps((float)0x8000);
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for (i = 0; i + 8 <= samples; i += 8, in += 8, out += 8)
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@ -85,23 +66,9 @@ void convert_float_to_s16_SSE2(int16_t *out,
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_mm_storeu_si128((__m128i *)out, packed);
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}
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convert_float_to_s16_C(out, in, samples - i);
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}
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samples = samples - i;
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i = 0;
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#elif defined(__ALTIVEC__)
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/**
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* convert_float_to_s16_altivec:
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* @out : output buffer
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* @in : input buffer
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* @samples : size of samples to be converted
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*
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* Converts floating point
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* to signed integer 16-bit.
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*
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* AltiVec implementation callback function.
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**/
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void convert_float_to_s16_altivec(int16_t *out,
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const float *in, size_t samples)
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{
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int samples_in = samples;
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/* Unaligned loads/store is a bit expensive,
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@ -120,47 +87,19 @@ void convert_float_to_s16_altivec(int16_t *out,
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samples_in -= i;
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}
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convert_float_to_s16_C(out, in, samples_in);
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}
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samples = samples_in;
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i = 0;
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#elif defined(__ARM_NEON__)
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void convert_float_s16_asm(int16_t *out, const float *in, size_t samples);
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/**
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* convert_float_to_s16_neon:
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* @out : output buffer
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* @in : input buffer
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* @samples : size of samples to be converted
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*
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* Converts floating point
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* to signed integer 16-bit.
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*
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* ARM NEON implementation callback function.
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**/
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static void convert_float_to_s16_neon(int16_t *out,
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const float *in, size_t samples)
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{
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size_t aligned_samples = samples & ~7;
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if (aligned_samples)
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convert_float_s16_asm(out, in, aligned_samples);
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convert_float_to_s16_C(out + aligned_samples, in + aligned_samples,
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samples - aligned_samples);
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}
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out = out + aligned_samples;
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in = in + aligned_samples;
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samples = samples - aligned_samples;
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i = 0;
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#elif defined(_MIPS_ARCH_ALLEGREX)
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/**
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* convert_float_to_s16_ALLEGREX:
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* @out : output buffer
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* @in : input buffer
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* @samples : size of samples to be converted
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*
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* Converts floating point
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* to signed integer 16-bit.
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*
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* MIPS ALLEGREX implementation callback function.
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**/
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void convert_float_to_s16_ALLEGREX(int16_t *out,
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const float *in, size_t samples)
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{
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size_t i;
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#ifdef DEBUG
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/* Make sure the buffers are 16 byte aligned, this should be
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@ -190,6 +129,8 @@ void convert_float_to_s16_ALLEGREX(int16_t *out,
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:: "r"(in + i), "r"(out + i));
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}
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#endif
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for (; i < samples; i++)
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{
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int32_t val = (int32_t)(in[i] * 0x8000);
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@ -197,7 +138,6 @@ void convert_float_to_s16_ALLEGREX(int16_t *out,
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(val < -0x8000 ? -0x8000 : (int16_t)val);
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}
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}
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#endif
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/**
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* convert_float_to_s16_init_simd:
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@ -29,8 +29,14 @@
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#include <features/features_cpu.h>
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#include <audio/conversion/s16_to_float.h>
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#if defined(__ARM_NEON__)
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/* Avoid potential hard-float/soft-float ABI issues. */
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void convert_s16_float_asm(float *out, const int16_t *in,
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size_t samples, const float *gain);
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#endif
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/**
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* convert_s16_to_float_C:
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* convert_s16_to_float:
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* @out : output buffer
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* @in : input buffer
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* @samples : size of samples to be converted
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@ -38,35 +44,13 @@
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*
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* Converts from signed integer 16-bit
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* to floating point.
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*
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* C implementation callback function.
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**/
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void convert_s16_to_float_C(float *out,
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void convert_s16_to_float(float *out,
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const int16_t *in, size_t samples, float gain)
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{
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size_t i;
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gain = gain / 0x8000;
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for (i = 0; i < samples; i++)
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out[i] = (float)in[i] * gain;
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}
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size_t i = 0;
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#if defined(__SSE2__)
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/**
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* convert_s16_to_float_SSE2:
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* @out : output buffer
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* @in : input buffer
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* @samples : size of samples to be converted
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* @gain : gain applied (e.g. audio volume)
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*
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* Converts from signed integer 16-bit
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* to floating point.
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*
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* SSE2 implementation callback function.
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**/
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void convert_s16_to_float_SSE2(float *out,
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const int16_t *in, size_t samples, float gain)
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{
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size_t i;
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float fgain = gain / UINT32_C(0x80000000);
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__m128 factor = _mm_set1_ps(fgain);
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@ -82,25 +66,9 @@ void convert_s16_to_float_SSE2(float *out,
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_mm_storeu_ps(out + 4, output_r);
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}
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convert_s16_to_float_C(out, in, samples - i, gain);
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}
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samples = samples - i;
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i = 0;
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#elif defined(__ALTIVEC__)
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/**
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* convert_s16_to_float_altivec:
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* @out : output buffer
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* @in : input buffer
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* @samples : size of samples to be converted
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* @gain : gain applied (e.g. audio volume)
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*
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* Converts from signed integer 16-bit
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* to floating point.
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*
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* AltiVec implementation callback function.
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**/
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void convert_s16_to_float_altivec(float *out,
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const int16_t *in, size_t samples, float gain)
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{
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size_t samples_in = samples;
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/* Unaligned loads/store is a bit expensive, so we
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@ -125,54 +93,22 @@ void convert_s16_to_float_altivec(float *out,
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samples_in -= i;
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}
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convert_s16_to_float_C(out, in, samples_in, gain);
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}
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samples = samples_in;
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i = 0;
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#elif defined(__ARM_NEON__)
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/* Avoid potential hard-float/soft-float ABI issues. */
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void convert_s16_float_asm(float *out, const int16_t *in,
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size_t samples, const float *gain);
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/**
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* convert_s16_to_float_neon:
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* @out : output buffer
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* @in : input buffer
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* @samples : size of samples to be converted
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* @gain : gain applied (.e.g audio volume)
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*
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* Converts from signed integer 16-bit
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* to floating point.
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*
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* ARM NEON implementation callback function.
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**/
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static void convert_s16_to_float_neon(float *out,
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const int16_t *in, size_t samples, float gain)
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{
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size_t aligned_samples = samples & ~7;
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if (aligned_samples)
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convert_s16_float_asm(out, in, aligned_samples, &gain);
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/* Could do all conversion in ASM, but keep it simple for now. */
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convert_s16_to_float_C(out + aligned_samples, in + aligned_samples,
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samples - aligned_samples, gain);
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}
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#elif defined(_MIPS_ARCH_ALLEGREX)
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out = out + aligned_samples;
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in = in + aligned_samples;
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samples = samples - aligned_samples;
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i = 0;
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/**
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* convert_s16_to_float_ALLEGREX:
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* @out : output buffer
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* @in : input buffer
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* @samples : size of samples to be converted
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* @gain : gain applied (.e.g audio volume)
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*
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* Converts from signed integer 16-bit
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* to floating point.
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*
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* MIPS ALLEGREX implementation callback function.
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**/
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void convert_s16_to_float_ALLEGREX(float *out,
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const int16_t *in, size_t samples, float gain)
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{
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#elif defined(_MIPS_ARCH_ALLEGREX)
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#ifdef DEBUG
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/* Make sure the buffer is 16 byte aligned, this should be the
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* default behaviour of malloc in the PSPSDK.
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@ -180,7 +116,6 @@ void convert_s16_to_float_ALLEGREX(float *out,
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retro_assert(((uintptr_t)out & 0xf) == 0);
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#endif
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size_t i;
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gain = gain / 0x8000;
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__asm__ (
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".set push \n"
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@ -225,10 +160,12 @@ void convert_s16_to_float_ALLEGREX(float *out,
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:: "r"(in + i), "r"(out + i));
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}
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for (; i < samples; i++)
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out[i] = (float)in[i] * gain;
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}
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#endif
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gain = gain / 0x8000;
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for (; i < samples; i++)
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out[i] = (float)in[i] * gain;
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}
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/**
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* convert_s16_to_float_init_simd:
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@ -31,75 +31,17 @@ RETRO_BEGIN_DECLS
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#include <stddef.h>
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/**
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* convert_float_to_s16_C:
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* convert_float_to_s16:
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* @out : output buffer
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* @in : input buffer
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* @samples : size of samples to be converted
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*
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* Converts floating point
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* to signed integer 16-bit.
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*
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* C implementation callback function.
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**/
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void convert_float_to_s16_C(int16_t *out,
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void convert_float_to_s16(int16_t *out,
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const float *in, size_t samples);
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#if defined(__SSE2__)
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#define convert_float_to_s16 convert_float_to_s16_SSE2
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/**
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* convert_float_to_s16_SSE2:
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* @out : output buffer
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* @in : input buffer
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* @samples : size of samples to be converted
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*
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* Converts floating point
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* to signed integer 16-bit.
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*
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* SSE2 implementation callback function.
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**/
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void convert_float_to_s16_SSE2(int16_t *out,
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const float *in, size_t samples);
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#elif defined(__ALTIVEC__)
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#define convert_float_to_s16 convert_float_to_s16_altivec
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/**
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* convert_float_to_s16_altivec:
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* @out : output buffer
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* @in : input buffer
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* @samples : size of samples to be converted
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*
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* Converts floating point
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* to signed integer 16-bit.
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*
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* AltiVec implementation callback function.
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**/
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void convert_float_to_s16_altivec(int16_t *out,
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const float *in, size_t samples);
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#elif defined(__ARM_NEON__)
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#define convert_float_to_s16 convert_float_to_s16_arm
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void (*convert_float_to_s16_arm)(int16_t *out,
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const float *in, size_t samples);
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void convert_float_s16_asm(int16_t *out, const float *in, size_t samples);
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#elif defined(_MIPS_ARCH_ALLEGREX)
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#define convert_float_to_s16 convert_float_to_s16_ALLEGREX
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/**
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* convert_float_to_s16_ALLEGREX:
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* @out : output buffer
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* @in : input buffer
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* @samples : size of samples to be converted
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*
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* Converts floating point
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* to signed integer 16-bit.
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*
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* MIPS ALLEGREX implementation callback function.
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**/
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void convert_float_to_s16_ALLEGREX(int16_t *out,
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const float *in, size_t samples);
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#else
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#define convert_float_to_s16 convert_float_to_s16_C
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#endif
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/**
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* convert_float_to_s16_init_simd:
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*
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@ -29,11 +29,8 @@
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RETRO_BEGIN_DECLS
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#if defined(__SSE2__)
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#define convert_s16_to_float convert_s16_to_float_SSE2
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/**
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* convert_s16_to_float_SSE2:
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* convert_s16_to_float:
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* @out : output buffer
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* @in : input buffer
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* @samples : size of samples to be converted
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@ -41,70 +38,8 @@ RETRO_BEGIN_DECLS
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*
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* Converts from signed integer 16-bit
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* to floating point.
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*
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* SSE2 implementation callback function.
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**/
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void convert_s16_to_float_SSE2(float *out,
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const int16_t *in, size_t samples, float gain);
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#elif defined(__ALTIVEC__)
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#define convert_s16_to_float convert_s16_to_float_altivec
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/**
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* convert_s16_to_float_altivec:
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* @out : output buffer
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* @in : input buffer
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* @samples : size of samples to be converted
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* @gain : gain applied (.e.g. audio volume)
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*
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* Converts from signed integer 16-bit
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* to floating point.
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*
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* AltiVec implementation callback function.
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**/
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void convert_s16_to_float_altivec(float *out,
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const int16_t *in, size_t samples, float gain);
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#elif defined(__ARM_NEON__)
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#define convert_s16_to_float convert_s16_to_float_arm
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void (*convert_s16_to_float_arm)(float *out,
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const int16_t *in, size_t samples, float gain);
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#elif defined(_MIPS_ARCH_ALLEGREX)
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#define convert_s16_to_float convert_s16_to_float_ALLEGREX
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/**
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* convert_s16_to_float_ALLEGREX:
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* @out : output buffer
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* @in : input buffer
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* @samples : size of samples to be converted
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* @gain : gain applied (.e.g. audio volume)
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*
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* Converts from signed integer 16-bit
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* to floating point.
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*
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* MIPS ALLEGREX implementation callback function.
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**/
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void convert_s16_to_float_ALLEGREX(float *out,
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const int16_t *in, size_t samples, float gain);
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#else
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#define convert_s16_to_float convert_s16_to_float_C
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#endif
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/**
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* convert_s16_to_float_C:
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* @out : output buffer
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* @in : input buffer
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* @samples : size of samples to be converted
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* @gain : gain applied (.e.g. audio volume)
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*
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* Converts from signed integer 16-bit
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* to floating point.
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*
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* C implementation callback function.
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**/
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void convert_s16_to_float_C(float *out,
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void convert_s16_to_float(float *out,
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const int16_t *in, size_t samples, float gain);
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/**
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