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Go through video_driver_set_texture_frame for PSP
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@ -564,9 +564,7 @@ void init_video(void)
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global->frame_cache.data = &dummy_pixels;
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#if defined(PSP)
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if (driver->video_poke && driver->video_poke->set_texture_frame)
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driver->video_poke->set_texture_frame(driver->video_data,
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&dummy_pixels, false, 1, 1, 1.0f);
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video_driver_set_texture_frame(&dummy_pixels, false, 1, 1, 1.0f);
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#endif
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}
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