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(netplay.c) Style nits
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commit
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21
netplay.c
21
netplay.c
@ -250,7 +250,7 @@ static bool netplay_get_cmd(netplay_t *netplay)
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cmd = ntohl(cmd);
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cmd_size = cmd & 0xffff;
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cmd = cmd >> 16;
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cmd = cmd >> 16;
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switch (cmd)
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{
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@ -296,11 +296,10 @@ static bool netplay_get_cmd(netplay_t *netplay)
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static int poll_input(netplay_t *netplay, bool block)
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{
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int max_fd = (netplay->fd > netplay->udp_fd ? netplay->fd : netplay->udp_fd) + 1;
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int max_fd = (netplay->fd > netplay->udp_fd ? netplay->fd : netplay->udp_fd) + 1;
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struct timeval tv = {0};
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tv.tv_sec = 0;
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tv.tv_usec = block ? (RETRY_MS * 1000) : 0;
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tv.tv_sec = 0;
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tv.tv_usec = block ? (RETRY_MS * 1000) : 0;
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do
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{
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@ -353,7 +352,9 @@ static bool receive_data(netplay_t *netplay, uint32_t *buffer, size_t size)
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if (recvfrom(netplay->udp_fd, (char*)buffer, size, 0,
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(struct sockaddr*)&netplay->their_addr, &addrlen) != (ssize_t)size)
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return false;
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netplay->has_client_addr = true;
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return true;
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}
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@ -418,10 +419,10 @@ static bool netplay_poll(netplay_t *netplay)
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* our host info so we don't block forever :') */
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if (netplay->frame_count == 0)
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{
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netplay->buffer[0].used_real = true;
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netplay->buffer[0].is_simulated = false;
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netplay->buffer[0].used_real = true;
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netplay->buffer[0].is_simulated = false;
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netplay->buffer[0].real_input_state = 0;
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netplay->read_ptr = NEXT_PTR(netplay->read_ptr);
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netplay->read_ptr = NEXT_PTR(netplay->read_ptr);
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netplay->read_frame_count++;
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return true;
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}
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@ -919,9 +920,9 @@ static bool send_info(netplay_t *netplay)
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static bool get_info(netplay_t *netplay)
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{
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const void *sram;
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unsigned sram_size;
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uint32_t header[3];
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const void *sram = NULL;
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if (!socket_receive_all_blocking(netplay->fd, header, sizeof(header)))
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{
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@ -1239,7 +1240,7 @@ void netplay_flip_users(netplay_t *netplay)
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{
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uint32_t flip_frame = netplay->frame_count + 2 * UDP_FRAME_PACKETS;
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uint32_t flip_frame_net = htonl(flip_frame);
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const char *msg = NULL;
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const char *msg = NULL;
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if (netplay->spectate)
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{
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