diff --git a/menu/cbs/menu_cbs_ok.c b/menu/cbs/menu_cbs_ok.c index 747f06c612..962f2e5c5b 100644 --- a/menu/cbs/menu_cbs_ok.c +++ b/menu/cbs/menu_cbs_ok.c @@ -938,17 +938,17 @@ static int generic_action_ok_remap_file_save(const char *path, core_name = info->info.library_name; fill_pathname_join(directory, settings->input_remapping_directory, - core_name, PATH_MAX_LENGTH); + core_name, sizeof(directory)); switch (action_type) { case ACTION_OK_REMAP_FILE_SAVE_CORE: - fill_pathname_join(file, core_name, core_name, PATH_MAX_LENGTH); + fill_pathname_join(file, core_name, core_name, sizeof(file)); break; case ACTION_OK_REMAP_FILE_SAVE_GAME: if (global) game_name = path_basename(global->name.base); - fill_pathname_join(file, core_name, game_name, PATH_MAX_LENGTH); + fill_pathname_join(file, core_name, game_name, sizeof(file)); break; } @@ -1343,10 +1343,10 @@ static int action_ok_option_create(const char *path, * fallback to the location of the current configuration file. */ if (!string_is_empty(settings->menu_config_directory)) strlcpy(config_directory, - settings->menu_config_directory, PATH_MAX_LENGTH); + settings->menu_config_directory, sizeof(config_directory)); else if (!string_is_empty(global->path.config)) fill_pathname_basedir(config_directory, - global->path.config, PATH_MAX_LENGTH); + global->path.config, sizeof(config_directory)); else { RARCH_WARN("Per-game Options: no config directory set\n"); @@ -1360,10 +1360,10 @@ static int action_ok_option_create(const char *path, return false; /* Concatenate strings into full paths for game_path */ - fill_pathname_join(core_path, config_directory, core_name, PATH_MAX_LENGTH); - fill_pathname_join(game_path, config_directory, core_name, PATH_MAX_LENGTH); - fill_pathname_join(game_path, game_path, game_name, PATH_MAX_LENGTH); - strlcat(game_path, ".opt", PATH_MAX_LENGTH); + fill_pathname_join(core_path, config_directory, core_name, sizeof(core_path)); + fill_pathname_join(game_path, config_directory, core_name, sizeof(game_path)); + fill_pathname_join(game_path, game_path, game_name, sizeof(game_path)); + strlcat(game_path, ".opt", sizeof(game_path)); if (!path_is_directory(core_path)) path_mkdir(core_path);