mirror of
https://github.com/libretro/RetroArch
synced 2025-03-28 08:37:41 +00:00
(PS3) Much-needed style nits
This commit is contained in:
parent
23f18bd494
commit
eb76385a45
@ -41,10 +41,9 @@
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#include "menu.h"
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#include "menu.h"
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#include "menu-entries.h"
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#include "menu-entries.h"
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#define MIN(x,y) ((x) < (y) ? (x) : (y))
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#define MAX(x,y) ((x) > (y) ? (x) : (y))
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#define NUM_ENTRY_PER_PAGE 17
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#define NUM_ENTRY_PER_PAGE 17
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#define INPUT_SCALE 2
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#define MENU_ITEM_SELECTED(index) (menuitem_colors[index])
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menu menuStack[10];
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menu menuStack[10];
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int menuStackindex = 0;
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int menuStackindex = 0;
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@ -56,6 +55,20 @@ unsigned set_shader = 0;
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static unsigned currently_selected_controller_menu = 0;
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static unsigned currently_selected_controller_menu = 0;
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static char strw_buffer[PATH_MAX];
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static char strw_buffer[PATH_MAX];
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typedef enum {
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SETTINGS_ACTION_DOWN,
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SETTINGS_ACTION_UP,
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SETTINGS_ACTION_TAB_PREVIOUS,
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SETTINGS_ACTION_TAB_NEXT,
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SETTINGS_ACTION_NOOP
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} settings_action_t;
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typedef enum {
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MENU_ROMSELECT_ACTION_OK,
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MENU_ROMSELECT_ACTION_GOTO_SETTINGS,
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MENU_ROMSELECT_ACTION_NOOP,
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} menu_romselect_action_t;
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static void set_setting_label_write_on_or_off(bool cond, unsigned currentsetting)
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static void set_setting_label_write_on_or_off(bool cond, unsigned currentsetting)
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{
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{
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if(cond)
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if(cond)
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@ -159,21 +172,26 @@ static void set_setting_label(menu * menu_obj, unsigned currentsetting)
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case SETTING_SOUND_MODE:
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case SETTING_SOUND_MODE:
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switch(g_console.sound_mode)
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switch(g_console.sound_mode)
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{
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{
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case SOUND_MODE_NORMAL:
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case SOUND_MODE_NORMAL:
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snprintf(items_generalsettings[currentsetting].comment, sizeof(items_generalsettings[currentsetting].comment), "INFO - [Sound Output] is set to 'Normal' - normal audio output will be\nused.");
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snprintf(items_generalsettings[currentsetting].comment, sizeof(items_generalsettings[currentsetting].comment),
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snprintf(items_generalsettings[currentsetting].setting_text, sizeof(items_generalsettings[currentsetting].setting_text), "Normal");
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"INFO - [Sound Output] is set to 'Normal' - normal audio output will be\nused.");
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items_generalsettings[currentsetting].text_color = GREEN;
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snprintf(items_generalsettings[currentsetting].setting_text, sizeof(items_generalsettings[currentsetting].setting_text), "Normal");
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break;
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items_generalsettings[currentsetting].text_color = GREEN;
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case SOUND_MODE_RSOUND:
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break;
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snprintf(items_generalsettings[currentsetting].comment, sizeof(items_generalsettings[currentsetting].comment), "INFO - [Sound Output] is set to 'RSound' - the sound will be streamed over the\n network to the RSound audio server." );
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case SOUND_MODE_RSOUND:
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snprintf(items_generalsettings[currentsetting].setting_text, sizeof(items_generalsettings[currentsetting].setting_text), "RSound");
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snprintf(items_generalsettings[currentsetting].comment, sizeof(items_generalsettings[currentsetting].comment),
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items_generalsettings[currentsetting].text_color = ORANGE;
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"INFO - [Sound Output] is set to 'RSound' - the sound will be streamed over the\n network to the RSound audio server." );
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break;
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snprintf(items_generalsettings[currentsetting].setting_text, sizeof(items_generalsettings[currentsetting].setting_text), "RSound");
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case SOUND_MODE_HEADSET:
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items_generalsettings[currentsetting].text_color = ORANGE;
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snprintf(items_generalsettings[currentsetting].comment, sizeof(items_generalsettings[currentsetting].comment), "INFO - [Sound Output] is set to 'USB/Bluetooth Headset' - sound will\n be output through the headset");
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break;
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snprintf(items_generalsettings[currentsetting].setting_text, sizeof(items_generalsettings[currentsetting].setting_text), "USB/Bluetooth Headset");
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case SOUND_MODE_HEADSET:
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items_generalsettings[currentsetting].text_color = ORANGE;
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snprintf(items_generalsettings[currentsetting].comment, sizeof(items_generalsettings[currentsetting].comment),
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break;
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"INFO - [Sound Output] is set to 'USB/Bluetooth Headset' - sound will\n be output through the headset");
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snprintf(items_generalsettings[currentsetting].setting_text, sizeof(items_generalsettings[currentsetting].setting_text), "USB/Bluetooth Headset");
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items_generalsettings[currentsetting].text_color = ORANGE;
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break;
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default:
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break;
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}
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}
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break;
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break;
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case SETTING_RSOUND_SERVER_IP_ADDRESS:
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case SETTING_RSOUND_SERVER_IP_ADDRESS:
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@ -310,9 +328,9 @@ static void menu_stack_increment(void)
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static void menu_stack_refresh (item *items, unsigned stack_idx)
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static void menu_stack_refresh (item *items, unsigned stack_idx)
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{
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{
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menu *menu_obj = &menuStack[stack_idx];
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int page, i, j;
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int page, i, j;
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float increment;
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float increment;
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menu *menu_obj = &menuStack[stack_idx];
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page = 0;
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page = 0;
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j = 0;
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j = 0;
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@ -657,7 +675,6 @@ static void browser_render(filebrowser_t * b)
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}
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}
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#define INPUT_SCALE 2
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static void apply_scaling (unsigned init_mode)
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static void apply_scaling (unsigned init_mode)
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{
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{
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@ -1010,9 +1027,7 @@ static void producesettingentry(menu * menu_obj, unsigned switchvalue)
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}
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}
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}
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}
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if(CTRL_START(trigger_state))
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if(CTRL_START(trigger_state))
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{
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strlcpy(g_console.cgp_path, "", sizeof(g_console.cgp_path));
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strlcpy(g_console.cgp_path, "", sizeof(g_console.cgp_path));
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}
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break;
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break;
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case SETTING_SHADER:
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case SETTING_SHADER:
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if(CTRL_LEFT(trigger_state) || CTRL_LSTICK_LEFT(trigger_state) || CTRL_RIGHT(trigger_state) || CTRL_LSTICK_RIGHT(trigger_state) || CTRL_CROSS(trigger_state))
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if(CTRL_LEFT(trigger_state) || CTRL_LSTICK_LEFT(trigger_state) || CTRL_RIGHT(trigger_state) || CTRL_LSTICK_RIGHT(trigger_state) || CTRL_CROSS(trigger_state))
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@ -1217,9 +1232,7 @@ static void producesettingentry(menu * menu_obj, unsigned switchvalue)
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break;
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break;
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case SETTING_SAVE_SHADER_PRESET:
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case SETTING_SAVE_SHADER_PRESET:
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if(CTRL_LEFT(trigger_state) || CTRL_LSTICK_LEFT(trigger_state) || CTRL_RIGHT(trigger_state) | CTRL_LSTICK_RIGHT(trigger_state) || CTRL_CROSS(trigger_state))
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if(CTRL_LEFT(trigger_state) || CTRL_LSTICK_LEFT(trigger_state) || CTRL_RIGHT(trigger_state) | CTRL_LSTICK_RIGHT(trigger_state) || CTRL_CROSS(trigger_state))
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{
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rarch_filename_input_and_save(SHADER_PRESET_FILE);
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rarch_filename_input_and_save(SHADER_PRESET_FILE);
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}
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break;
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break;
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case SETTING_APPLY_SHADER_PRESET_ON_STARTUP:
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case SETTING_APPLY_SHADER_PRESET_ON_STARTUP:
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break;
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break;
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@ -1274,26 +1287,18 @@ static void producesettingentry(menu * menu_obj, unsigned switchvalue)
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break;
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break;
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case SETTING_EMU_CURRENT_SAVE_STATE_SLOT:
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case SETTING_EMU_CURRENT_SAVE_STATE_SLOT:
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if(CTRL_LEFT(trigger_state) || CTRL_LSTICK_LEFT(trigger_state) || CTRL_CROSS(trigger_state))
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if(CTRL_LEFT(trigger_state) || CTRL_LSTICK_LEFT(trigger_state) || CTRL_CROSS(trigger_state))
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{
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rarch_settings_change(S_SAVESTATE_DECREMENT);
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rarch_settings_change(S_SAVESTATE_DECREMENT);
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}
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if(CTRL_RIGHT(trigger_state) || CTRL_LSTICK_RIGHT(trigger_state) || CTRL_CROSS(trigger_state))
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if(CTRL_RIGHT(trigger_state) || CTRL_LSTICK_RIGHT(trigger_state) || CTRL_CROSS(trigger_state))
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{
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rarch_settings_change(S_SAVESTATE_INCREMENT);
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rarch_settings_change(S_SAVESTATE_INCREMENT);
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}
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if(CTRL_START(trigger_state))
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if(CTRL_START(trigger_state))
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rarch_settings_default(S_DEF_SAVE_STATE);
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rarch_settings_default(S_DEF_SAVE_STATE);
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break;
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break;
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case SETTING_EMU_SHOW_INFO_MSG:
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case SETTING_EMU_SHOW_INFO_MSG:
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if(CTRL_LEFT(trigger_state) || CTRL_LSTICK_LEFT(trigger_state) || CTRL_RIGHT(trigger_state) || CTRL_LSTICK_RIGHT(trigger_state))
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if(CTRL_LEFT(trigger_state) || CTRL_LSTICK_LEFT(trigger_state) || CTRL_RIGHT(trigger_state) || CTRL_LSTICK_RIGHT(trigger_state))
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{
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g_console.info_msg_enable = !g_console.info_msg_enable;
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g_console.info_msg_enable = !g_console.info_msg_enable;
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}
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if(CTRL_START(trigger_state))
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if(CTRL_START(trigger_state))
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{
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g_console.info_msg_enable = true;
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g_console.info_msg_enable = true;
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}
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break;
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break;
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case SETTING_EMU_REWIND_ENABLED:
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case SETTING_EMU_REWIND_ENABLED:
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if(CTRL_LEFT(trigger_state) || CTRL_LSTICK_LEFT(trigger_state) || CTRL_RIGHT(trigger_state) || CTRL_LSTICK_RIGHT(trigger_state) || CTRL_CROSS(trigger_state))
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if(CTRL_LEFT(trigger_state) || CTRL_LSTICK_LEFT(trigger_state) || CTRL_RIGHT(trigger_state) || CTRL_LSTICK_RIGHT(trigger_state) || CTRL_CROSS(trigger_state))
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@ -1512,14 +1517,6 @@ static void producesettingentry(menu * menu_obj, unsigned switchvalue)
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set_setting_label(menu_obj, switchvalue);
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set_setting_label(menu_obj, switchvalue);
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}
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}
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typedef enum {
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SETTINGS_ACTION_DOWN,
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SETTINGS_ACTION_UP,
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SETTINGS_ACTION_TAB_PREVIOUS,
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SETTINGS_ACTION_TAB_NEXT,
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SETTINGS_ACTION_NOOP
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} settings_action_t;
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static void settings_iterate(menu * menu_obj, settings_action_t action)
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static void settings_iterate(menu * menu_obj, settings_action_t action)
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{
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{
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switch(action)
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switch(action)
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@ -1562,6 +1559,8 @@ static void settings_iterate(menu * menu_obj, settings_action_t action)
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break;
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break;
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}
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}
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break;
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break;
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default:
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break;
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}
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}
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}
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}
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@ -1592,7 +1591,7 @@ static void select_setting(void)
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gl_render_msg_post(gl);
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gl_render_msg_post(gl);
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for ( i = menu_obj->first_setting; i < menu_obj->max_settings; i++)
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for (i = menu_obj->first_setting; i < menu_obj->max_settings; i++)
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{
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{
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if(items_generalsettings[i].page == menu_obj->page)
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if(items_generalsettings[i].page == menu_obj->page)
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{
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{
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@ -1609,12 +1608,6 @@ static void select_setting(void)
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gl_render_msg_post(gl);
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gl_render_msg_post(gl);
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}
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}
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typedef enum {
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MENU_ROMSELECT_ACTION_OK,
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MENU_ROMSELECT_ACTION_GOTO_SETTINGS,
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MENU_ROMSELECT_ACTION_NOOP,
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} menu_romselect_action_t;
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static void menu_romselect_iterate(filebrowser_t *filebrowser, menu_romselect_action_t action)
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static void menu_romselect_iterate(filebrowser_t *filebrowser, menu_romselect_action_t action)
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{
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{
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switch(action)
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switch(action)
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@ -1651,6 +1644,8 @@ static void menu_romselect_iterate(filebrowser_t *filebrowser, menu_romselect_ac
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menu_stack_increment();
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menu_stack_increment();
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menu_stack_push(menuStackindex, GENERAL_VIDEO_MENU);
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menu_stack_push(menuStackindex, GENERAL_VIDEO_MENU);
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break;
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break;
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default:
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break;
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}
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}
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}
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}
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@ -1685,11 +1680,10 @@ static void select_rom(void)
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display_menubar();
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display_menubar();
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cellDbgFontPuts (0.09f, 0.91f, FONT_SIZE, YELLOW,
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cellDbgFontPuts (0.09f, 0.91f, FONT_SIZE, YELLOW,
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"L3 + R3 - resume game SELECT - Settings screen");
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"L3 + R3 - resume game SELECT - Settings screen");
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gl_render_msg_post(gl);
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gl_render_msg_post(gl);
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}
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}
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#define MENU_ITEM_SELECTED(index) (menuitem_colors[index])
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static void ingame_menu_resize(void)
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static void ingame_menu_resize(void)
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{
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{
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@ -1753,41 +1747,41 @@ static void ingame_menu_resize(void)
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gl_render_msg_post(gl);
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gl_render_msg_post(gl);
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cellDbgFontPrintf (0.09f, 0.48f, font_size, LIGHTBLUE, "RIGHT or LSTICK RIGHT");
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cellDbgFontPrintf (0.09f, 0.48f, font_size, LIGHTBLUE, "RIGHT or LSTICK RIGHT");
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cellDbgFontPrintf (0.5f, 0.48f, font_size, LIGHTBLUE, "- Increase Viewport X");
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cellDbgFontPrintf (0.5f, 0.48f, font_size, LIGHTBLUE, "- Increase Viewport X");
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cellDbgFontPrintf (0.09f, 0.50f, font_size, LIGHTBLUE, "UP or LSTICK UP");
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cellDbgFontPrintf (0.09f, 0.50f, font_size, LIGHTBLUE, "UP or LSTICK UP");
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cellDbgFontPrintf (0.5f, 0.50f, font_size, LIGHTBLUE, "- Increase Viewport Y");
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cellDbgFontPrintf (0.5f, 0.50f, font_size, LIGHTBLUE, "- Increase Viewport Y");
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gl_render_msg_post(gl);
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gl_render_msg_post(gl);
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cellDbgFontPrintf (0.09f, 0.52f, font_size, LIGHTBLUE, "DOWN or LSTICK DOWN");
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cellDbgFontPrintf (0.09f, 0.52f, font_size, LIGHTBLUE, "DOWN or LSTICK DOWN");
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cellDbgFontPrintf (0.5f, 0.52f, font_size, LIGHTBLUE, "- Decrease Viewport Y");
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cellDbgFontPrintf (0.5f, 0.52f, font_size, LIGHTBLUE, "- Decrease Viewport Y");
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cellDbgFontPrintf (0.09f, 0.54f, font_size, LIGHTBLUE, "L1 or RSTICK LEFT");
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cellDbgFontPrintf (0.09f, 0.54f, font_size, LIGHTBLUE, "L1 or RSTICK LEFT");
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cellDbgFontPrintf (0.5f, 0.54f, font_size, LIGHTBLUE, "- Decrease Viewport Width");
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cellDbgFontPrintf (0.5f, 0.54f, font_size, LIGHTBLUE, "- Decrease Viewport Width");
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gl_render_msg_post(gl);
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gl_render_msg_post(gl);
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cellDbgFontPrintf (0.09f, 0.56f, font_size, LIGHTBLUE, "R1 or RSTICK RIGHT");
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cellDbgFontPrintf (0.09f, 0.56f, font_size, LIGHTBLUE, "R1 or RSTICK RIGHT");
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cellDbgFontPrintf (0.5f, 0.56f, font_size, LIGHTBLUE, "- Increase Viewport Width");
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cellDbgFontPrintf (0.5f, 0.56f, font_size, LIGHTBLUE, "- Increase Viewport Width");
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cellDbgFontPrintf (0.09f, 0.58f, font_size, LIGHTBLUE, "L2 or RSTICK UP");
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cellDbgFontPrintf (0.09f, 0.58f, font_size, LIGHTBLUE, "L2 or RSTICK UP");
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cellDbgFontPrintf (0.5f, 0.58f, font_size, LIGHTBLUE, "- Increase Viewport Height");
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cellDbgFontPrintf (0.5f, 0.58f, font_size, LIGHTBLUE, "- Increase Viewport Height");
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gl_render_msg_post(gl);
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gl_render_msg_post(gl);
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cellDbgFontPrintf (0.09f, 0.60f, font_size, LIGHTBLUE, "R2 or RSTICK DOWN");
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cellDbgFontPrintf (0.09f, 0.60f, font_size, LIGHTBLUE, "R2 or RSTICK DOWN");
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cellDbgFontPrintf (0.5f, 0.60f, font_size, LIGHTBLUE, "- Decrease Viewport Height");
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cellDbgFontPrintf (0.5f, 0.60f, font_size, LIGHTBLUE, "- Decrease Viewport Height");
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cellDbgFontPrintf (0.09f, 0.66f, font_size, LIGHTBLUE, "TRIANGLE");
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cellDbgFontPrintf (0.09f, 0.66f, font_size, LIGHTBLUE, "TRIANGLE");
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cellDbgFontPrintf (0.5f, 0.66f, font_size, LIGHTBLUE, "- Reset To Defaults");
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cellDbgFontPrintf (0.5f, 0.66f, font_size, LIGHTBLUE, "- Reset To Defaults");
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cellDbgFontPrintf (0.09f, 0.68f, font_size, LIGHTBLUE, "SQUARE");
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cellDbgFontPrintf (0.09f, 0.68f, font_size, LIGHTBLUE, "SQUARE");
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cellDbgFontPrintf (0.5f, 0.68f, font_size, LIGHTBLUE, "- Show Game Screen");
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cellDbgFontPrintf (0.5f, 0.68f, font_size, LIGHTBLUE, "- Show Game Screen");
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cellDbgFontPrintf (0.09f, 0.70f, font_size, LIGHTBLUE, "CIRCLE");
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cellDbgFontPrintf (0.09f, 0.70f, font_size, LIGHTBLUE, "CIRCLE");
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cellDbgFontPrintf (0.5f, 0.70f, font_size, LIGHTBLUE, "- Return to Ingame Menu");
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cellDbgFontPrintf (0.5f, 0.70f, font_size, LIGHTBLUE, "- Return to Ingame Menu");
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gl_render_msg_post(gl);
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gl_render_msg_post(gl);
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@ -1827,8 +1821,8 @@ static void ingame_menu(void)
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menuitem_colors[g_console.ingame_menu_item] = RED;
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menuitem_colors[g_console.ingame_menu_item] = RED;
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|
|
||||||
if(CTRL_CIRCLE(trigger_state))
|
if(CTRL_CIRCLE(trigger_state))
|
||||||
rarch_settings_change(S_RETURN_TO_GAME);
|
rarch_settings_change(S_RETURN_TO_GAME);
|
||||||
|
|
||||||
switch(g_console.ingame_menu_item)
|
switch(g_console.ingame_menu_item)
|
||||||
{
|
{
|
||||||
@ -1964,20 +1958,20 @@ static void ingame_menu(void)
|
|||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
if(CTRL_UP(trigger_state) || CTRL_LSTICK_UP(trigger_state))
|
if(CTRL_UP(trigger_state) || CTRL_LSTICK_UP(trigger_state))
|
||||||
{
|
{
|
||||||
if(g_console.ingame_menu_item > 0)
|
if(g_console.ingame_menu_item > 0)
|
||||||
g_console.ingame_menu_item--;
|
g_console.ingame_menu_item--;
|
||||||
}
|
}
|
||||||
|
|
||||||
if(CTRL_DOWN(trigger_state) || CTRL_LSTICK_DOWN(trigger_state))
|
if(CTRL_DOWN(trigger_state) || CTRL_LSTICK_DOWN(trigger_state))
|
||||||
{
|
{
|
||||||
if(g_console.ingame_menu_item < (MENU_ITEM_LAST-1))
|
if(g_console.ingame_menu_item < (MENU_ITEM_LAST-1))
|
||||||
g_console.ingame_menu_item++;
|
g_console.ingame_menu_item++;
|
||||||
}
|
}
|
||||||
|
|
||||||
if(CTRL_L3(trigger_state) && CTRL_R3(trigger_state))
|
if(CTRL_L3(trigger_state) && CTRL_R3(trigger_state))
|
||||||
rarch_settings_change(S_RETURN_TO_GAME);
|
rarch_settings_change(S_RETURN_TO_GAME);
|
||||||
|
|
||||||
display_menubar();
|
display_menubar();
|
||||||
|
|
||||||
@ -2031,18 +2025,6 @@ static void ingame_menu(void)
|
|||||||
gl_render_msg_post(gl);
|
gl_render_msg_post(gl);
|
||||||
}
|
}
|
||||||
|
|
||||||
void menu_init (void)
|
|
||||||
{
|
|
||||||
menu_stack_push(0, FILE_BROWSER_MENU);
|
|
||||||
filebrowser_set_root(&tmpBrowser, "/");
|
|
||||||
}
|
|
||||||
|
|
||||||
void menu_free (void)
|
|
||||||
{
|
|
||||||
filebrowser_free(&browser);
|
|
||||||
filebrowser_free(&tmpBrowser);
|
|
||||||
}
|
|
||||||
|
|
||||||
static bool check_analog(uint64_t state_tmp)
|
static bool check_analog(uint64_t state_tmp)
|
||||||
{
|
{
|
||||||
if(CTRL_LSTICK_UP(state_tmp) || CTRL_LSTICK_DOWN(state_tmp) || CTRL_LSTICK_RIGHT(state_tmp) || CTRL_LSTICK_LEFT(state_tmp))
|
if(CTRL_LSTICK_UP(state_tmp) || CTRL_LSTICK_DOWN(state_tmp) || CTRL_LSTICK_RIGHT(state_tmp) || CTRL_LSTICK_LEFT(state_tmp))
|
||||||
@ -2059,6 +2041,18 @@ static bool check_shoulder_buttons(uint64_t state_tmp)
|
|||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void menu_init (void)
|
||||||
|
{
|
||||||
|
menu_stack_push(0, FILE_BROWSER_MENU);
|
||||||
|
filebrowser_set_root(&tmpBrowser, "/");
|
||||||
|
}
|
||||||
|
|
||||||
|
void menu_free (void)
|
||||||
|
{
|
||||||
|
filebrowser_free(&browser);
|
||||||
|
filebrowser_free(&tmpBrowser);
|
||||||
|
}
|
||||||
|
|
||||||
void menu_loop(void)
|
void menu_loop(void)
|
||||||
{
|
{
|
||||||
gl_t * gl = driver.video_data;
|
gl_t * gl = driver.video_data;
|
||||||
|
Loading…
x
Reference in New Issue
Block a user