This commit is contained in:
twinaphex 2018-04-30 14:34:48 +02:00
commit eb4ee2d57c

View File

@ -25,6 +25,10 @@
#include <streams/file_stream.h> #include <streams/file_stream.h>
#include <string/stdstring.h> #include <string/stdstring.h>
#ifdef WIIU
#include <wiiu/os/energy.h>
#endif
#ifdef HAVE_CONFIG_H #ifdef HAVE_CONFIG_H
#include "../config.h" #include "../config.h"
#endif #endif
@ -1678,6 +1682,12 @@ static void menu_driver_toggle(bool on)
if (menu_driver_alive) if (menu_driver_alive)
{ {
bool refresh = false; bool refresh = false;
#ifdef WIIU
/* Enable burn-in protection menu is running */
IMEnableDim();
#endif
menu_entries_ctl(MENU_ENTRIES_CTL_SET_REFRESH, &refresh); menu_entries_ctl(MENU_ENTRIES_CTL_SET_REFRESH, &refresh);
/* Menu should always run with vsync on. */ /* Menu should always run with vsync on. */
@ -1701,6 +1711,13 @@ static void menu_driver_toggle(bool on)
} }
else else
{ {
#ifdef WIIU
/* Disable burn-in protection while core is running; this is needed
* because HID inputs don't count for the purpose of Wii U
* power-saving. */
IMDisableDim();
#endif
if (!rarch_ctl(RARCH_CTL_IS_SHUTDOWN, NULL)) if (!rarch_ctl(RARCH_CTL_IS_SHUTDOWN, NULL))
driver_set_nonblock_state(); driver_set_nonblock_state();