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https://github.com/libretro/RetroArch
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(360) Cleanups in font code
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c2e2104c3b
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@ -321,7 +321,7 @@ HRESULT d3d9_init_font(const char *font_path)
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// Allocate memory to hold the lines
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// Allocate memory to hold the lines
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video_console.m_Buffer = (wchar_t*)malloc(sizeof(wchar_t*) * video_console.m_cScreenHeightVirtual * ( video_console.m_cScreenWidth + 1 ));
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video_console.m_Buffer = (wchar_t*)malloc(sizeof(wchar_t*) * video_console.m_cScreenHeightVirtual * ( video_console.m_cScreenWidth + 1 ));
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video_console.m_Lines = new wchar_t *[ video_console.m_cScreenHeightVirtual ];
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video_console.m_Lines = (wchar_t**)malloc( video_console.m_cScreenHeightVirtual * sizeof(wchar_t*));
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// Set the line pointers as indexes into the buffer
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// Set the line pointers as indexes into the buffer
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for( unsigned int i = 0; i < video_console.m_cScreenHeightVirtual; i++ )
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for( unsigned int i = 0; i < video_console.m_cScreenHeightVirtual; i++ )
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@ -342,7 +342,7 @@ void d3d9_deinit_font(void)
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// Delete the memory we've allocated
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// Delete the memory we've allocated
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if(video_console.m_Lines)
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if(video_console.m_Lines)
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{
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{
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delete[] video_console.m_Lines;
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free(video_console.m_Lines);
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video_console.m_Lines = NULL;
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video_console.m_Lines = NULL;
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}
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}
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@ -511,7 +511,6 @@ void d3d9_render_msg_post(xdk360_video_font_t * font)
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D3DDevice_SetRenderState_AlphaBlendEnable(pD3dDevice, font->m_dwSavedState[ SAVEDSTATE_D3DRS_ALPHABLENDENABLE ]);
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D3DDevice_SetRenderState_AlphaBlendEnable(pD3dDevice, font->m_dwSavedState[ SAVEDSTATE_D3DRS_ALPHABLENDENABLE ]);
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D3DDevice_SetRenderState_SrcBlend(pD3dDevice, font->m_dwSavedState[ SAVEDSTATE_D3DRS_SRCBLEND ] );
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D3DDevice_SetRenderState_SrcBlend(pD3dDevice, font->m_dwSavedState[ SAVEDSTATE_D3DRS_SRCBLEND ] );
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D3DDevice_SetRenderState_DestBlend( pD3dDevice, font->m_dwSavedState[ SAVEDSTATE_D3DRS_DESTBLEND ] );
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D3DDevice_SetRenderState_DestBlend( pD3dDevice, font->m_dwSavedState[ SAVEDSTATE_D3DRS_DESTBLEND ] );
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pD3dDevice->SetRenderState( D3DRS_ALPHATESTENABLE, font->m_dwSavedState[ SAVEDSTATE_D3DRS_ALPHATESTENABLE ] );
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pD3dDevice->SetRenderState( D3DRS_ALPHAREF, font->m_dwSavedState[ SAVEDSTATE_D3DRS_ALPHAREF ] );
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pD3dDevice->SetRenderState( D3DRS_ALPHAREF, font->m_dwSavedState[ SAVEDSTATE_D3DRS_ALPHAREF ] );
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pD3dDevice->SetRenderState( D3DRS_ALPHAFUNC, font->m_dwSavedState[ SAVEDSTATE_D3DRS_ALPHAFUNC ] );
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pD3dDevice->SetRenderState( D3DRS_ALPHAFUNC, font->m_dwSavedState[ SAVEDSTATE_D3DRS_ALPHAFUNC ] );
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pD3dDevice->SetRenderState( D3DRS_VIEWPORTENABLE, font->m_dwSavedState[ SAVEDSTATE_D3DRS_VIEWPORTENABLE ] );
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pD3dDevice->SetRenderState( D3DRS_VIEWPORTENABLE, font->m_dwSavedState[ SAVEDSTATE_D3DRS_VIEWPORTENABLE ] );
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