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(GLSM) Buildfix
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@ -1365,7 +1365,7 @@ void rglClearBufferfi( GLenum buffer,
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GLint stencil)
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GLint stencil)
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{
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{
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#if defined(HAVE_OPENGL) || defined(HAVE_OPENGLES) && defined(HAVE_OPENGLES_3)
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#if defined(HAVE_OPENGL) || defined(HAVE_OPENGLES) && defined(HAVE_OPENGLES_3)
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glClearBufferfi(buffer, drawBuffer, value);
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glClearBufferfi(buffer, drawBuffer, depth, stencil);
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#endif
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#endif
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}
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}
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@ -1380,7 +1380,7 @@ void rglRenderbufferStorageMultisample( GLenum target,
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GLsizei width,
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GLsizei width,
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GLsizei height)
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GLsizei height)
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{
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{
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glRenderbufferStorageMultisample(target, samples, internalFormat, width, height);
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glRenderbufferStorageMultisample(target, samples, internalformat, width, height);
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}
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}
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/*
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/*
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