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fix d3d build
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@ -516,8 +516,7 @@ static bool d3d_has_windowed(void *data)
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static void d3d_set_aspect_ratio(void *data, unsigned aspect_ratio_idx)
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{
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d3d_video_t *d3d = (d3d_video_t*)data;
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struct retro_system_av_info *av_info =-
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video_viewport_get_system_av_info();
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struct retro_system_av_info *av_info = video_viewport_get_system_av_info();
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switch (aspect_ratio_idx)
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{
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