replace remaining strcpys with strlcpy (except for librsound.c)

This commit is contained in:
Twinaphex 2012-05-22 18:51:06 +02:00
parent f5c4a29584
commit e8e9a71b60
5 changed files with 47 additions and 44 deletions

View File

@ -53,7 +53,7 @@ static void filebrowser_clear_current_entries(filebrowser_t * filebrowser)
{
filebrowser->cur[filebrowser->file_count].d_type = 0;
filebrowser->cur[filebrowser->file_count].d_namlen = 0;
strcpy(filebrowser->cur[filebrowser->file_count].d_name, "\0");
strlcpy(filebrowser->cur[filebrowser->file_count].d_name, "\0", sizeof(filebrowser->cur[filebrowser->file_count].d_name));
}
}
@ -89,7 +89,7 @@ const char * path, const char * extensions)
do
{
strcpy(filebrowser->dir[filebrowser->directory_stack_size], path);
strlcpy(filebrowser->dir[filebrowser->directory_stack_size], path, sizeof(filebrowser->dir[filebrowser->directry_stack_size]));
bool found_dir = false;
if(!(ffd.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY))
@ -141,7 +141,7 @@ const char * path, const char * extensions)
{
uint64_t nread = 0;
strcpy(filebrowser->dir[filebrowser->directory_stack_size], path);
strlcpy(filebrowser->dir[filebrowser->directory_stack_size], path, sizeof(filebrowser->dir[filebrowser->directory_stack_size]));
filebrowser->file_count = 0;
filebrowser->currently_selected = 0;
@ -186,7 +186,7 @@ const char * path, const char * extensions)
filebrowser->cur[filebrowser->file_count].d_type = dirent.d_type;
filebrowser->cur[filebrowser->file_count].d_namlen = dirent.d_namlen;
strcpy(filebrowser->cur[filebrowser->file_count].d_name, dirent.d_name);
strlcpy(filebrowser->cur[filebrowser->file_count].d_name, dirent.d_name, sizeof(filebrowser->cur[filebrowser->file_count].d_name));
++filebrowser->file_count;
}

View File

@ -20,6 +20,8 @@
#include <cell/sysmodule.h>
#include "../../../compat/strl.h"
#define RGL_ALIGN_FAST_TRANSFER 128
#define ENDIAN_32(X, F) ((F) ? endianSwapWord(X) : (X))
@ -7649,7 +7651,7 @@ CGprogramGroup _RGLCgCreateProgramGroup( CGcontext ctx, const char *name, void
group->name = ( char* )malloc( len + 1 );
if ( !group->name )
break;
strcpy( group->name, name );
strlcpy( group->name, name, sizeof(group->name));
}
else
group->name = NULL;

View File

@ -6,6 +6,7 @@
#include <stdlib.h>
#include <errno.h>
#include "zlib.h"
#include "../../compat/strl.h"
#ifdef _MSC_VER
#include "../../msvc/msvc_compat.h"
@ -1780,7 +1781,7 @@ static voidp gz_open (const char * path, const char *mode, int fd)
if (s->path == NULL) {
return destroy(s), (voidp)0;
}
strcpy(s->path, path); /* do this early for debugging */
strlcpy(s->path, path, sizeof(s->path)); /* do this early for debugging */
s->mode = '\0';
do {
@ -2074,7 +2075,7 @@ const char* gzerror (voidp file, int *errnum)
if(s->msg)
free(s->msg);
s->msg = (char*)malloc(strlen(s->path) + strlen(m) + 3);
strcpy(s->msg, s->path);
strlcpy(s->msg, s->path, sizeof(s->msg));
strcat(s->msg, ": ");
strcat(s->msg, m);
return (const char*)s->msg;

View File

@ -995,16 +995,16 @@ static void select_directory(uint32_t menu_id)
switch(menu_id)
{
case PATH_SAVESTATES_DIR_CHOICE:
strcpy(g_console.default_savestate_dir, path);
strlcpy(g_console.default_savestate_dir, path, sizeof(g_console.default_savestate_dir));
break;
case PATH_SRAM_DIR_CHOICE:
strcpy(g_console.default_sram_dir, path);
strlcpy(g_console.default_sram_dir, path, sizeof(g_console.default_sram_dir));
break;
case PATH_DEFAULT_ROM_DIR_CHOICE:
strcpy(g_console.default_rom_startup_dir, path);
strlcpy(g_console.default_rom_startup_dir, path, sizeof(g_console.default_rom_startup_dir));
break;
case PATH_CHEATS_DIR_CHOICE:
strcpy(g_settings.cheat_database, path);
strlcpy(g_settings.cheat_database, path, sizeof(g_settings.cheat_database));
break;
}
menuStackindex--;
@ -1013,20 +1013,20 @@ static void select_directory(uint32_t menu_id)
if (CTRL_TRIANGLE(button_was_pressed))
{
strcpy(path, usrDirPath);
strlcpy(path, usrDirPath, sizeof(path));
switch(menu_id)
{
case PATH_SAVESTATES_DIR_CHOICE:
strcpy(g_console.default_savestate_dir, path);
strlcpy(g_console.default_savestate_dir, path, sizeof(g_console.default_savestate_dir));
break;
case PATH_SRAM_DIR_CHOICE:
strcpy(g_console.default_sram_dir, path);
strlcpy(g_console.default_sram_dir, path, sizeof(g_console.default_sram_dir));
break;
case PATH_DEFAULT_ROM_DIR_CHOICE:
strcpy(g_console.default_rom_startup_dir, path);
strlcpy(g_console.default_rom_startup_dir, path, sizeof(g_console.default_rom_startup_dir));
break;
case PATH_CHEATS_DIR_CHOICE:
strcpy(g_settings.cheat_database, path);
strlcpy(g_settings.cheat_database, path, sizeof(g_settings.cheat_database));
break;
}
menuStackindex--;
@ -1543,10 +1543,10 @@ static void producesettingentry(menu * menu_obj, uint64_t switchvalue)
}
if(g_console.oskutil_handle.text_can_be_fetched)
strcpy(g_settings.audio.device, OUTPUT_TEXT_STRING(g_console.oskutil_handle));
strlcpy(g_settings.audio.device, OUTPUT_TEXT_STRING(g_console.oskutil_handle), sizeof(g_settings.audio.device));
}
if(CTRL_START(state))
strcpy(g_settings.audio.device, "0.0.0.0");
strlcpy(g_settings.audio.device, "0.0.0.0", sizeof(g_settings.audio.device));
break;
case SETTING_DEFAULT_AUDIO_ALL:
break;
@ -1639,7 +1639,7 @@ static void producesettingentry(menu * menu_obj, uint64_t switchvalue)
}
if(CTRL_START(state))
strcpy(g_console.default_rom_startup_dir, "/");
strlcpy(g_console.default_rom_startup_dir, "/", sizeof(g_console.default_rom_startup_dir));
break;
case SETTING_PATH_SAVESTATES_DIRECTORY:
if(CTRL_LEFT(state) || CTRL_LSTICK_LEFT(state) || CTRL_RIGHT(state) || CTRL_LSTICK_RIGHT(state) || CTRL_CROSS(state))
@ -1652,7 +1652,7 @@ static void producesettingentry(menu * menu_obj, uint64_t switchvalue)
}
if(CTRL_START(state))
strcpy(g_console.default_savestate_dir, usrDirPath);
strlcpy(g_console.default_savestate_dir, usrDirPath, sizeof(g_console.default_savestate_dir));
break;
case SETTING_PATH_SRAM_DIRECTORY:
@ -1666,7 +1666,7 @@ static void producesettingentry(menu * menu_obj, uint64_t switchvalue)
}
if(CTRL_START(state))
strcpy(g_console.default_sram_dir, "");
strlcpy(g_console.default_sram_dir, "", sizeof(g_console.default_sram_dir));
break;
case SETTING_PATH_CHEATS:
if(CTRL_LEFT(state) || CTRL_LSTICK_LEFT(state) || CTRL_RIGHT(state) || CTRL_LSTICK_RIGHT(state) || CTRL_CROSS(state))
@ -1679,7 +1679,7 @@ static void producesettingentry(menu * menu_obj, uint64_t switchvalue)
}
if(CTRL_START(state))
strcpy(g_settings.cheat_database, usrDirPath);
strlcpy(g_settings.cheat_database, usrDirPath, sizeof(g_settings.cheat_database));
break;
case SETTING_ENABLE_SRAM_PATH:
if(CTRL_LEFT(state) || CTRL_LSTICK_LEFT(state) || CTRL_RIGHT(state) || CTRL_LSTICK_RIGHT(state))
@ -1710,10 +1710,10 @@ static void producesettingentry(menu * menu_obj, uint64_t switchvalue)
case SETTING_PATH_DEFAULT_ALL:
if(CTRL_LEFT(state) || CTRL_LSTICK_LEFT(state) || CTRL_RIGHT(state) || CTRL_LSTICK_RIGHT(state) || CTRL_CROSS(state) || CTRL_START(state))
{
strcpy(g_console.default_rom_startup_dir, "/");
strcpy(g_console.default_savestate_dir, usrDirPath);
strcpy(g_settings.cheat_database, usrDirPath);
strcpy(g_console.default_sram_dir, "");
strlcpy(g_console.default_rom_startup_dir, "/", sizeof(g_console.default_rom_startup_dir));
strlcpy(g_console.default_savestate_dir, usrDirPath, sizeof(g_console.default_savestate_dir));
strlcpy(g_settings.cheat_database, usrDirPath, sizeof(g_settings.cheat_database));
strlcpy(g_console.default_sram_dir, "", sizeof(g_console.default_sram_dir));
menu_reinit_settings();
}
@ -2068,7 +2068,7 @@ static void ingame_menu(uint32_t menu_id)
blocking = 0;
}
strcpy(comment, "Press LEFT or RIGHT to change the current save state slot.\nPress CROSS to load the state from the currently selected save state slot.");
strlcpy(comment, "Press LEFT or RIGHT to change the current save state slot.\nPress CROSS to load the state from the currently selected save state slot.", sizeof(comment));
break;
case MENU_ITEM_SAVE_STATE:
if(CTRL_CROSS(state))
@ -2089,7 +2089,7 @@ static void ingame_menu(uint32_t menu_id)
blocking = 0;
}
strcpy(comment, "Press LEFT or RIGHT to change the current save state slot.\nPress CROSS to save the state to the currently selected save state slot.");
strlcpy(comment, "Press LEFT or RIGHT to change the current save state slot.\nPress CROSS to save the state to the currently selected save state slot.", sizeof(comment));
break;
case MENU_ITEM_KEEP_ASPECT_RATIO:
if(CTRL_LEFT(state) || CTRL_LSTICK_LEFT(state))
@ -2117,7 +2117,7 @@ static void ingame_menu(uint32_t menu_id)
g_console.aspect_ratio_index = ASPECT_RATIO_4_3;
video_gl.set_aspect_ratio(NULL, g_console.aspect_ratio_index);
}
strcpy(comment, "Press LEFT or RIGHT to change the [Aspect Ratio].\nPress START to reset back to default values.");
strlcpy(comment, "Press LEFT or RIGHT to change the [Aspect Ratio].\nPress START to reset back to default values.", sizeof(comment));
break;
case MENU_ITEM_OVERSCAN_AMOUNT:
if(CTRL_LEFT(state) || CTRL_LSTICK_LEFT(state) || CTRL_CROSS(state) || CTRL_LSTICK_LEFT(state))
@ -2147,7 +2147,7 @@ static void ingame_menu(uint32_t menu_id)
g_console.overscan_enable = false;
ps3graphics_set_overscan(g_console.overscan_enable, g_console.overscan_amount, 1);
}
strcpy(comment, "Press LEFT or RIGHT to change the [Overscan] settings.\nPress START to reset back to default values.");
strlcpy(comment, "Press LEFT or RIGHT to change the [Overscan] settings.\nPress START to reset back to default values.", sizeof(comment));
break;
case MENU_ITEM_ORIENTATION:
if(CTRL_LEFT(state) || CTRL_LSTICK_LEFT(state) || CTRL_CROSS(state) || CTRL_LSTICK_LEFT(state))
@ -2175,7 +2175,7 @@ static void ingame_menu(uint32_t menu_id)
g_console.screen_orientation = ORIENTATION_NORMAL;
video_gl.set_rotation(NULL, g_console.screen_orientation);
}
strcpy(comment, "Press LEFT or RIGHT to change the [Orientation] settings.\nPress START to reset back to default values.");
strlcpy(comment, "Press LEFT or RIGHT to change the [Orientation] settings.\nPress START to reset back to default values.", sizeof(comment));
break;
case MENU_ITEM_SCALE_FACTOR:
if(CTRL_LEFT(state) || CTRL_LSTICK_LEFT(state))
@ -2210,7 +2210,7 @@ static void ingame_menu(uint32_t menu_id)
g_settings.video.fbo_scale_y = 2.0f;
apply_scaling(FBO_REINIT);
}
strcpy(comment, "Press LEFT or RIGHT to change the [Scaling] settings.\nPress START to reset back to default values.");
strlcpy(comment, "Press LEFT or RIGHT to change the [Scaling] settings.\nPress START to reset back to default values.", sizeof(comment));
break;
case MENU_ITEM_FRAME_ADVANCE:
if(CTRL_CROSS(state) || CTRL_R2(state) || CTRL_L2(state))
@ -2220,7 +2220,7 @@ static void ingame_menu(uint32_t menu_id)
g_console.menu_enable = false;
g_console.mode_switch = MODE_EMULATION;
}
strcpy(comment, "Press 'CROSS', 'L2' or 'R2' button to step one frame. Pressing the button\nrapidly will advance the frame more slowly.");
strlcpy(comment, "Press 'CROSS', 'L2' or 'R2' button to step one frame. Pressing the button\nrapidly will advance the frame more slowly.", sizeof(comment));
break;
case MENU_ITEM_RESIZE_MODE:
if(CTRL_CROSS(state))
@ -2351,7 +2351,7 @@ static void ingame_menu(uint32_t menu_id)
}
}
}
strcpy(comment, "Allows you to resize the screen by moving around the two analog sticks.\nPress TRIANGLE to reset to default values, and CIRCLE to go back.");
strlcpy(comment, "Allows you to resize the screen by moving around the two analog sticks.\nPress TRIANGLE to reset to default values, and CIRCLE to go back.", sizeof(comment));
break;
case MENU_ITEM_SCREENSHOT_MODE:
if(CTRL_CROSS(state))
@ -2371,13 +2371,13 @@ static void ingame_menu(uint32_t menu_id)
}
}
strcpy(comment, "Allows you to take a screenshot without any text clutter.\nPress CIRCLE to go back to the in-game menu while in 'Screenshot Mode'.");
strlcpy(comment, "Allows you to take a screenshot without any text clutter.\nPress CIRCLE to go back to the in-game menu while in 'Screenshot Mode'.", sizeof(comment));
break;
case MENU_ITEM_RETURN_TO_GAME:
if(CTRL_CROSS(state))
return_to_game();
strcpy(comment, "Press 'CROSS' to return back to the game.");
strlcpy(comment, "Press 'CROSS' to return back to the game.", sizeof(comment));
break;
case MENU_ITEM_RESET:
if(CTRL_CROSS(state))
@ -2385,7 +2385,7 @@ static void ingame_menu(uint32_t menu_id)
return_to_game();
rarch_game_reset();
}
strcpy(comment, "Press 'CROSS' to reset the game.");
strlcpy(comment, "Press 'CROSS' to reset the game.", sizeof(comment));
break;
case MENU_ITEM_RETURN_TO_MENU:
if(CTRL_CROSS(state))
@ -2395,7 +2395,7 @@ static void ingame_menu(uint32_t menu_id)
g_console.mode_switch = MODE_MENU;
set_delay = DELAY_LONG;
}
strcpy(comment, "Press 'CROSS' to return to the ROM Browser menu.");
strlcpy(comment, "Press 'CROSS' to return to the ROM Browser menu.", sizeof(comment));
break;
case MENU_ITEM_CHANGE_LIBRETRO:
if(CTRL_CROSS(state))
@ -2406,7 +2406,7 @@ static void ingame_menu(uint32_t menu_id)
set_initial_dir_tmpbrowser = true;
set_delay = DELAY_LONG;
}
strcpy(comment, "Press 'CROSS' to choose a different emulator core.");
strlcpy(comment, "Press 'CROSS' to choose a different emulator core.", sizeof(comment));
break;
case MENU_ITEM_RETURN_TO_MULTIMAN:
if(CTRL_CROSS(state) && path_file_exists(MULTIMAN_EXECUTABLE))
@ -2418,7 +2418,7 @@ static void ingame_menu(uint32_t menu_id)
g_console.menu_enable = false;
g_console.mode_switch = MODE_EXIT;
}
strcpy(comment, "Press 'CROSS' to quit the emulator and return to multiMAN.");
strlcpy(comment, "Press 'CROSS' to quit the emulator and return to multiMAN.", sizeof(comment));
break;
case MENU_ITEM_RETURN_TO_XMB:
if(CTRL_CROSS(state))
@ -2427,7 +2427,7 @@ static void ingame_menu(uint32_t menu_id)
g_console.mode_switch = MODE_EXIT;
}
strcpy(comment, "Press 'CROSS' to quit the emulator and return to the XMB.");
strlcpy(comment, "Press 'CROSS' to quit the emulator and return to the XMB.", sizeof(comment));
break;
}

View File

@ -127,7 +127,7 @@ int main(void)
if (handle < 0)
return 0;
strcpy(path, s);
strlcpy(path, s, sizeof(path));
strcat(path, ":/");
load_dir(path);
@ -163,7 +163,7 @@ int main(void)
else
{
char fn[256];
strcpy(fn, path);
strlcpy(fn, path, sizeof(fn));
strcat(fn, entries[pos].d_name);
printf("%s\n", fn);
@ -187,7 +187,7 @@ int main(void)
handle = bdev_enum(handle, &s);
} while (handle < 0);
strcpy(path, s);
strlcpy(path, s, sizeof(path));
strcat(path, ":/");
load_dir(path);
ppos = -1;