mirror of
https://github.com/libretro/RetroArch
synced 2025-01-30 03:32:46 +00:00
replace remaining strcpys with strlcpy (except for librsound.c)
This commit is contained in:
parent
f5c4a29584
commit
e8e9a71b60
@ -53,7 +53,7 @@ static void filebrowser_clear_current_entries(filebrowser_t * filebrowser)
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{
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filebrowser->cur[filebrowser->file_count].d_type = 0;
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filebrowser->cur[filebrowser->file_count].d_namlen = 0;
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strcpy(filebrowser->cur[filebrowser->file_count].d_name, "\0");
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strlcpy(filebrowser->cur[filebrowser->file_count].d_name, "\0", sizeof(filebrowser->cur[filebrowser->file_count].d_name));
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}
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}
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@ -89,7 +89,7 @@ const char * path, const char * extensions)
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do
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{
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strcpy(filebrowser->dir[filebrowser->directory_stack_size], path);
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strlcpy(filebrowser->dir[filebrowser->directory_stack_size], path, sizeof(filebrowser->dir[filebrowser->directry_stack_size]));
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bool found_dir = false;
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if(!(ffd.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY))
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@ -141,7 +141,7 @@ const char * path, const char * extensions)
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{
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uint64_t nread = 0;
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strcpy(filebrowser->dir[filebrowser->directory_stack_size], path);
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strlcpy(filebrowser->dir[filebrowser->directory_stack_size], path, sizeof(filebrowser->dir[filebrowser->directory_stack_size]));
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filebrowser->file_count = 0;
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filebrowser->currently_selected = 0;
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@ -186,7 +186,7 @@ const char * path, const char * extensions)
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filebrowser->cur[filebrowser->file_count].d_type = dirent.d_type;
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filebrowser->cur[filebrowser->file_count].d_namlen = dirent.d_namlen;
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strcpy(filebrowser->cur[filebrowser->file_count].d_name, dirent.d_name);
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strlcpy(filebrowser->cur[filebrowser->file_count].d_name, dirent.d_name, sizeof(filebrowser->cur[filebrowser->file_count].d_name));
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++filebrowser->file_count;
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}
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@ -20,6 +20,8 @@
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#include <cell/sysmodule.h>
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#include "../../../compat/strl.h"
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#define RGL_ALIGN_FAST_TRANSFER 128
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#define ENDIAN_32(X, F) ((F) ? endianSwapWord(X) : (X))
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@ -7649,7 +7651,7 @@ CGprogramGroup _RGLCgCreateProgramGroup( CGcontext ctx, const char *name, void
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group->name = ( char* )malloc( len + 1 );
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if ( !group->name )
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break;
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strcpy( group->name, name );
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strlcpy( group->name, name, sizeof(group->name));
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}
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else
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group->name = NULL;
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@ -6,6 +6,7 @@
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#include <stdlib.h>
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#include <errno.h>
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#include "zlib.h"
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#include "../../compat/strl.h"
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#ifdef _MSC_VER
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#include "../../msvc/msvc_compat.h"
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@ -1780,7 +1781,7 @@ static voidp gz_open (const char * path, const char *mode, int fd)
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if (s->path == NULL) {
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return destroy(s), (voidp)0;
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}
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strcpy(s->path, path); /* do this early for debugging */
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strlcpy(s->path, path, sizeof(s->path)); /* do this early for debugging */
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s->mode = '\0';
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do {
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@ -2074,7 +2075,7 @@ const char* gzerror (voidp file, int *errnum)
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if(s->msg)
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free(s->msg);
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s->msg = (char*)malloc(strlen(s->path) + strlen(m) + 3);
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strcpy(s->msg, s->path);
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strlcpy(s->msg, s->path, sizeof(s->msg));
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strcat(s->msg, ": ");
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strcat(s->msg, m);
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return (const char*)s->msg;
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68
ps3/menu.c
68
ps3/menu.c
@ -995,16 +995,16 @@ static void select_directory(uint32_t menu_id)
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switch(menu_id)
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{
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case PATH_SAVESTATES_DIR_CHOICE:
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strcpy(g_console.default_savestate_dir, path);
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strlcpy(g_console.default_savestate_dir, path, sizeof(g_console.default_savestate_dir));
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break;
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case PATH_SRAM_DIR_CHOICE:
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strcpy(g_console.default_sram_dir, path);
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strlcpy(g_console.default_sram_dir, path, sizeof(g_console.default_sram_dir));
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break;
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case PATH_DEFAULT_ROM_DIR_CHOICE:
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strcpy(g_console.default_rom_startup_dir, path);
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strlcpy(g_console.default_rom_startup_dir, path, sizeof(g_console.default_rom_startup_dir));
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break;
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case PATH_CHEATS_DIR_CHOICE:
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strcpy(g_settings.cheat_database, path);
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strlcpy(g_settings.cheat_database, path, sizeof(g_settings.cheat_database));
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break;
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}
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menuStackindex--;
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@ -1013,20 +1013,20 @@ static void select_directory(uint32_t menu_id)
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if (CTRL_TRIANGLE(button_was_pressed))
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{
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strcpy(path, usrDirPath);
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strlcpy(path, usrDirPath, sizeof(path));
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switch(menu_id)
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{
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case PATH_SAVESTATES_DIR_CHOICE:
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strcpy(g_console.default_savestate_dir, path);
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strlcpy(g_console.default_savestate_dir, path, sizeof(g_console.default_savestate_dir));
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break;
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case PATH_SRAM_DIR_CHOICE:
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strcpy(g_console.default_sram_dir, path);
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strlcpy(g_console.default_sram_dir, path, sizeof(g_console.default_sram_dir));
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break;
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case PATH_DEFAULT_ROM_DIR_CHOICE:
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strcpy(g_console.default_rom_startup_dir, path);
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strlcpy(g_console.default_rom_startup_dir, path, sizeof(g_console.default_rom_startup_dir));
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break;
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case PATH_CHEATS_DIR_CHOICE:
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strcpy(g_settings.cheat_database, path);
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strlcpy(g_settings.cheat_database, path, sizeof(g_settings.cheat_database));
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break;
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}
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menuStackindex--;
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@ -1543,10 +1543,10 @@ static void producesettingentry(menu * menu_obj, uint64_t switchvalue)
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}
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if(g_console.oskutil_handle.text_can_be_fetched)
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strcpy(g_settings.audio.device, OUTPUT_TEXT_STRING(g_console.oskutil_handle));
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strlcpy(g_settings.audio.device, OUTPUT_TEXT_STRING(g_console.oskutil_handle), sizeof(g_settings.audio.device));
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}
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if(CTRL_START(state))
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strcpy(g_settings.audio.device, "0.0.0.0");
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strlcpy(g_settings.audio.device, "0.0.0.0", sizeof(g_settings.audio.device));
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break;
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case SETTING_DEFAULT_AUDIO_ALL:
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break;
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@ -1639,7 +1639,7 @@ static void producesettingentry(menu * menu_obj, uint64_t switchvalue)
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}
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if(CTRL_START(state))
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strcpy(g_console.default_rom_startup_dir, "/");
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strlcpy(g_console.default_rom_startup_dir, "/", sizeof(g_console.default_rom_startup_dir));
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break;
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case SETTING_PATH_SAVESTATES_DIRECTORY:
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if(CTRL_LEFT(state) || CTRL_LSTICK_LEFT(state) || CTRL_RIGHT(state) || CTRL_LSTICK_RIGHT(state) || CTRL_CROSS(state))
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@ -1652,7 +1652,7 @@ static void producesettingentry(menu * menu_obj, uint64_t switchvalue)
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}
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if(CTRL_START(state))
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strcpy(g_console.default_savestate_dir, usrDirPath);
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strlcpy(g_console.default_savestate_dir, usrDirPath, sizeof(g_console.default_savestate_dir));
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break;
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case SETTING_PATH_SRAM_DIRECTORY:
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@ -1666,7 +1666,7 @@ static void producesettingentry(menu * menu_obj, uint64_t switchvalue)
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}
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if(CTRL_START(state))
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strcpy(g_console.default_sram_dir, "");
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strlcpy(g_console.default_sram_dir, "", sizeof(g_console.default_sram_dir));
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break;
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case SETTING_PATH_CHEATS:
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if(CTRL_LEFT(state) || CTRL_LSTICK_LEFT(state) || CTRL_RIGHT(state) || CTRL_LSTICK_RIGHT(state) || CTRL_CROSS(state))
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@ -1679,7 +1679,7 @@ static void producesettingentry(menu * menu_obj, uint64_t switchvalue)
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}
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if(CTRL_START(state))
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strcpy(g_settings.cheat_database, usrDirPath);
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strlcpy(g_settings.cheat_database, usrDirPath, sizeof(g_settings.cheat_database));
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break;
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case SETTING_ENABLE_SRAM_PATH:
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if(CTRL_LEFT(state) || CTRL_LSTICK_LEFT(state) || CTRL_RIGHT(state) || CTRL_LSTICK_RIGHT(state))
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@ -1710,10 +1710,10 @@ static void producesettingentry(menu * menu_obj, uint64_t switchvalue)
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case SETTING_PATH_DEFAULT_ALL:
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if(CTRL_LEFT(state) || CTRL_LSTICK_LEFT(state) || CTRL_RIGHT(state) || CTRL_LSTICK_RIGHT(state) || CTRL_CROSS(state) || CTRL_START(state))
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{
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strcpy(g_console.default_rom_startup_dir, "/");
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strcpy(g_console.default_savestate_dir, usrDirPath);
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strcpy(g_settings.cheat_database, usrDirPath);
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strcpy(g_console.default_sram_dir, "");
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strlcpy(g_console.default_rom_startup_dir, "/", sizeof(g_console.default_rom_startup_dir));
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strlcpy(g_console.default_savestate_dir, usrDirPath, sizeof(g_console.default_savestate_dir));
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strlcpy(g_settings.cheat_database, usrDirPath, sizeof(g_settings.cheat_database));
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strlcpy(g_console.default_sram_dir, "", sizeof(g_console.default_sram_dir));
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menu_reinit_settings();
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}
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@ -2068,7 +2068,7 @@ static void ingame_menu(uint32_t menu_id)
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blocking = 0;
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}
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strcpy(comment, "Press LEFT or RIGHT to change the current save state slot.\nPress CROSS to load the state from the currently selected save state slot.");
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strlcpy(comment, "Press LEFT or RIGHT to change the current save state slot.\nPress CROSS to load the state from the currently selected save state slot.", sizeof(comment));
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break;
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case MENU_ITEM_SAVE_STATE:
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if(CTRL_CROSS(state))
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@ -2089,7 +2089,7 @@ static void ingame_menu(uint32_t menu_id)
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blocking = 0;
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}
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strcpy(comment, "Press LEFT or RIGHT to change the current save state slot.\nPress CROSS to save the state to the currently selected save state slot.");
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strlcpy(comment, "Press LEFT or RIGHT to change the current save state slot.\nPress CROSS to save the state to the currently selected save state slot.", sizeof(comment));
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break;
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case MENU_ITEM_KEEP_ASPECT_RATIO:
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if(CTRL_LEFT(state) || CTRL_LSTICK_LEFT(state))
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@ -2117,7 +2117,7 @@ static void ingame_menu(uint32_t menu_id)
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g_console.aspect_ratio_index = ASPECT_RATIO_4_3;
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video_gl.set_aspect_ratio(NULL, g_console.aspect_ratio_index);
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}
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strcpy(comment, "Press LEFT or RIGHT to change the [Aspect Ratio].\nPress START to reset back to default values.");
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strlcpy(comment, "Press LEFT or RIGHT to change the [Aspect Ratio].\nPress START to reset back to default values.", sizeof(comment));
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break;
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case MENU_ITEM_OVERSCAN_AMOUNT:
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if(CTRL_LEFT(state) || CTRL_LSTICK_LEFT(state) || CTRL_CROSS(state) || CTRL_LSTICK_LEFT(state))
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@ -2147,7 +2147,7 @@ static void ingame_menu(uint32_t menu_id)
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g_console.overscan_enable = false;
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ps3graphics_set_overscan(g_console.overscan_enable, g_console.overscan_amount, 1);
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}
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strcpy(comment, "Press LEFT or RIGHT to change the [Overscan] settings.\nPress START to reset back to default values.");
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strlcpy(comment, "Press LEFT or RIGHT to change the [Overscan] settings.\nPress START to reset back to default values.", sizeof(comment));
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break;
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case MENU_ITEM_ORIENTATION:
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if(CTRL_LEFT(state) || CTRL_LSTICK_LEFT(state) || CTRL_CROSS(state) || CTRL_LSTICK_LEFT(state))
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@ -2175,7 +2175,7 @@ static void ingame_menu(uint32_t menu_id)
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g_console.screen_orientation = ORIENTATION_NORMAL;
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video_gl.set_rotation(NULL, g_console.screen_orientation);
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}
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strcpy(comment, "Press LEFT or RIGHT to change the [Orientation] settings.\nPress START to reset back to default values.");
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strlcpy(comment, "Press LEFT or RIGHT to change the [Orientation] settings.\nPress START to reset back to default values.", sizeof(comment));
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break;
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case MENU_ITEM_SCALE_FACTOR:
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if(CTRL_LEFT(state) || CTRL_LSTICK_LEFT(state))
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@ -2210,7 +2210,7 @@ static void ingame_menu(uint32_t menu_id)
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g_settings.video.fbo_scale_y = 2.0f;
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apply_scaling(FBO_REINIT);
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}
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strcpy(comment, "Press LEFT or RIGHT to change the [Scaling] settings.\nPress START to reset back to default values.");
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strlcpy(comment, "Press LEFT or RIGHT to change the [Scaling] settings.\nPress START to reset back to default values.", sizeof(comment));
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break;
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case MENU_ITEM_FRAME_ADVANCE:
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if(CTRL_CROSS(state) || CTRL_R2(state) || CTRL_L2(state))
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@ -2220,7 +2220,7 @@ static void ingame_menu(uint32_t menu_id)
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g_console.menu_enable = false;
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g_console.mode_switch = MODE_EMULATION;
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}
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strcpy(comment, "Press 'CROSS', 'L2' or 'R2' button to step one frame. Pressing the button\nrapidly will advance the frame more slowly.");
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strlcpy(comment, "Press 'CROSS', 'L2' or 'R2' button to step one frame. Pressing the button\nrapidly will advance the frame more slowly.", sizeof(comment));
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break;
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case MENU_ITEM_RESIZE_MODE:
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if(CTRL_CROSS(state))
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@ -2351,7 +2351,7 @@ static void ingame_menu(uint32_t menu_id)
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}
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}
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}
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strcpy(comment, "Allows you to resize the screen by moving around the two analog sticks.\nPress TRIANGLE to reset to default values, and CIRCLE to go back.");
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strlcpy(comment, "Allows you to resize the screen by moving around the two analog sticks.\nPress TRIANGLE to reset to default values, and CIRCLE to go back.", sizeof(comment));
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break;
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case MENU_ITEM_SCREENSHOT_MODE:
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if(CTRL_CROSS(state))
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@ -2371,13 +2371,13 @@ static void ingame_menu(uint32_t menu_id)
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}
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}
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strcpy(comment, "Allows you to take a screenshot without any text clutter.\nPress CIRCLE to go back to the in-game menu while in 'Screenshot Mode'.");
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strlcpy(comment, "Allows you to take a screenshot without any text clutter.\nPress CIRCLE to go back to the in-game menu while in 'Screenshot Mode'.", sizeof(comment));
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break;
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case MENU_ITEM_RETURN_TO_GAME:
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if(CTRL_CROSS(state))
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return_to_game();
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strcpy(comment, "Press 'CROSS' to return back to the game.");
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strlcpy(comment, "Press 'CROSS' to return back to the game.", sizeof(comment));
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break;
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case MENU_ITEM_RESET:
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if(CTRL_CROSS(state))
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@ -2385,7 +2385,7 @@ static void ingame_menu(uint32_t menu_id)
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return_to_game();
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rarch_game_reset();
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}
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strcpy(comment, "Press 'CROSS' to reset the game.");
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strlcpy(comment, "Press 'CROSS' to reset the game.", sizeof(comment));
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break;
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case MENU_ITEM_RETURN_TO_MENU:
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if(CTRL_CROSS(state))
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@ -2395,7 +2395,7 @@ static void ingame_menu(uint32_t menu_id)
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g_console.mode_switch = MODE_MENU;
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set_delay = DELAY_LONG;
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}
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strcpy(comment, "Press 'CROSS' to return to the ROM Browser menu.");
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strlcpy(comment, "Press 'CROSS' to return to the ROM Browser menu.", sizeof(comment));
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break;
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case MENU_ITEM_CHANGE_LIBRETRO:
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if(CTRL_CROSS(state))
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@ -2406,7 +2406,7 @@ static void ingame_menu(uint32_t menu_id)
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set_initial_dir_tmpbrowser = true;
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set_delay = DELAY_LONG;
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}
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strcpy(comment, "Press 'CROSS' to choose a different emulator core.");
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strlcpy(comment, "Press 'CROSS' to choose a different emulator core.", sizeof(comment));
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break;
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case MENU_ITEM_RETURN_TO_MULTIMAN:
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if(CTRL_CROSS(state) && path_file_exists(MULTIMAN_EXECUTABLE))
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@ -2418,7 +2418,7 @@ static void ingame_menu(uint32_t menu_id)
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g_console.menu_enable = false;
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g_console.mode_switch = MODE_EXIT;
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}
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strcpy(comment, "Press 'CROSS' to quit the emulator and return to multiMAN.");
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strlcpy(comment, "Press 'CROSS' to quit the emulator and return to multiMAN.", sizeof(comment));
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break;
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case MENU_ITEM_RETURN_TO_XMB:
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if(CTRL_CROSS(state))
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@ -2427,7 +2427,7 @@ static void ingame_menu(uint32_t menu_id)
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g_console.mode_switch = MODE_EXIT;
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}
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strcpy(comment, "Press 'CROSS' to quit the emulator and return to the XMB.");
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strlcpy(comment, "Press 'CROSS' to quit the emulator and return to the XMB.", sizeof(comment));
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break;
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}
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@ -127,7 +127,7 @@ int main(void)
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if (handle < 0)
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return 0;
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strcpy(path, s);
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strlcpy(path, s, sizeof(path));
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strcat(path, ":/");
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load_dir(path);
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@ -163,7 +163,7 @@ int main(void)
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else
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{
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char fn[256];
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strcpy(fn, path);
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strlcpy(fn, path, sizeof(fn));
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strcat(fn, entries[pos].d_name);
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printf("%s\n", fn);
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@ -187,7 +187,7 @@ int main(void)
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handle = bdev_enum(handle, &s);
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} while (handle < 0);
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strcpy(path, s);
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strlcpy(path, s, sizeof(path));
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strcat(path, ":/");
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load_dir(path);
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ppos = -1;
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