Do not reinit video driver on SET_SYSTEM_AV_INFO unless needed

Video reinit causes the core to freeze momentarily, freezing audio and
flashing the window. Cores like dosbox-svn need to change fps quite often
(some DOS games even change fps mid-gameplay) and the video reinit becomes
very annoying.

Change this to not reinit the video driver unless CRT SwitchRes is enabled
or a max width/height change was requested.
This commit is contained in:
Nikos Chantziaras 2019-11-13 00:18:50 +02:00
parent 80e49531b1
commit e8c027cbc3
No known key found for this signature in database
GPG Key ID: 15B600E72CA59238
2 changed files with 37 additions and 32 deletions

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@ -4748,6 +4748,23 @@ static bool command_event_resize_windowed_scale(void)
return true; return true;
} }
static void command_event_reinit(const int flags)
{
video_driver_reinit(flags);
/* Poll input to avoid possibly stale data to corrupt things. */
if (current_input && current_input->poll)
current_input->poll(current_input_data);
command_event(CMD_EVENT_GAME_FOCUS_TOGGLE, (void*)(intptr_t)-1);
#ifdef HAVE_MENU
menu_display_set_framebuffer_dirty_flag();
if (configuration_settings->bools.video_fullscreen)
video_driver_hide_mouse();
if (menu_driver_alive && current_video->set_nonblock_state)
current_video->set_nonblock_state(video_driver_data, false);
#endif
}
static void retroarch_pause_checks(void) static void retroarch_pause_checks(void)
{ {
#ifdef HAVE_DISCORD #ifdef HAVE_DISCORD
@ -5169,29 +5186,7 @@ bool command_event(enum event_command cmd, void *data)
/* this fallthrough is on purpose, it should do /* this fallthrough is on purpose, it should do
a CMD_EVENT_REINIT too */ a CMD_EVENT_REINIT too */
case CMD_EVENT_REINIT: case CMD_EVENT_REINIT:
video_driver_reinit(); command_event_reinit(data ? *(const int*)data : DRIVERS_CMD_ALL);
{
input_driver_t *input_drv = current_input;
void *input_data = current_input_data;
/* Poll input to avoid possibly stale data to corrupt things. */
if (input_drv && input_drv->poll)
input_drv->poll(input_data);
}
command_event(CMD_EVENT_GAME_FOCUS_TOGGLE, (void*)(intptr_t)-1);
#ifdef HAVE_MENU
{
settings_t *settings = configuration_settings;
menu_display_set_framebuffer_dirty_flag();
if (settings->bools.video_fullscreen)
video_driver_hide_mouse();
if (menu_driver_alive)
{
if (current_video->set_nonblock_state)
current_video->set_nonblock_state(video_driver_data, false);
}
}
#endif
break; break;
case CMD_EVENT_CHEATS_APPLY: case CMD_EVENT_CHEATS_APPLY:
cheat_manager_apply_cheats(); cheat_manager_apply_cheats();
@ -8242,7 +8237,7 @@ static bool rarch_environment_cb(unsigned cmd, void *data)
case RETRO_ENVIRONMENT_SET_SYSTEM_AV_INFO: case RETRO_ENVIRONMENT_SET_SYSTEM_AV_INFO:
/** /**
* Update the system Audio/Video information. * Update the system Audio/Video information.
* Will reinitialize audio/video drivers. * Will reinitialize audio/video drivers if needed.
* Used by RETRO_ENVIRONMENT_SET_SYSTEM_AV_INFO. * Used by RETRO_ENVIRONMENT_SET_SYSTEM_AV_INFO.
**/ **/
{ {
@ -8251,11 +8246,21 @@ static bool rarch_environment_cb(unsigned cmd, void *data)
if (info && av_info) if (info && av_info)
{ {
settings_t *settings = configuration_settings; settings_t *settings = configuration_settings;
int reinit_flags = DRIVERS_CMD_ALL;
RARCH_LOG("[Environ]: SET_SYSTEM_AV_INFO.\n"); RARCH_LOG("[Environ]: SET_SYSTEM_AV_INFO.\n");
if (settings->uints.crt_switch_resolution == 0 && data
&& (*info)->geometry.max_width == av_info->geometry.max_width
&& (*info)->geometry.max_height == av_info->geometry.max_height)
{
/* When not doing video reinit, we also must not do input and
* menu reinit, otherwise the input driver crashes and the menu
* gets corrupted. */
reinit_flags &= ~(DRIVER_VIDEO_MASK | DRIVER_INPUT_MASK | DRIVER_MENU_MASK);
}
memcpy(av_info, *info, sizeof(*av_info)); memcpy(av_info, *info, sizeof(*av_info));
command_event(CMD_EVENT_REINIT, NULL); command_event(CMD_EVENT_REINIT, &reinit_flags);
/* Cannot continue recording with different parameters. /* Cannot continue recording with different parameters.
* Take the easiest route out and just restart the recording. */ * Take the easiest route out and just restart the recording. */
@ -19630,7 +19635,7 @@ void video_driver_save_settings(config_file_t *conf)
global->console.screen.flicker_filter_index); global->console.screen.flicker_filter_index);
} }
static void video_driver_reinit_context(void) static void video_driver_reinit_context(int flags)
{ {
/* RARCH_DRIVER_CTL_UNINIT clears the callback struct so we /* RARCH_DRIVER_CTL_UNINIT clears the callback struct so we
* need to make sure to keep a copy */ * need to make sure to keep a copy */
@ -19640,15 +19645,15 @@ static void video_driver_reinit_context(void)
video_driver_get_context_negotiation_interface(); video_driver_get_context_negotiation_interface();
memcpy(&hwr_copy, hwr, sizeof(hwr_copy)); memcpy(&hwr_copy, hwr, sizeof(hwr_copy));
driver_uninit(DRIVERS_CMD_ALL); driver_uninit(flags);
memcpy(hwr, &hwr_copy, sizeof(*hwr)); memcpy(hwr, &hwr_copy, sizeof(*hwr));
hw_render_context_negotiation = iface; hw_render_context_negotiation = iface;
drivers_init(DRIVERS_CMD_ALL); drivers_init(flags);
} }
void video_driver_reinit(void) void video_driver_reinit(int flags)
{ {
struct retro_hw_render_callback *hwr = struct retro_hw_render_callback *hwr =
video_driver_get_hw_context_internal(); video_driver_get_hw_context_internal();
@ -19659,7 +19664,7 @@ void video_driver_reinit(void)
video_driver_cache_context = false; video_driver_cache_context = false;
video_driver_cache_context_ack = false; video_driver_cache_context_ack = false;
video_driver_reinit_context(); video_driver_reinit_context(flags);
video_driver_cache_context = false; video_driver_cache_context = false;
} }
@ -20085,7 +20090,7 @@ static void video_driver_frame(const void *data, unsigned width,
void crt_switch_driver_reinit(void) void crt_switch_driver_reinit(void)
{ {
video_driver_reinit(); video_driver_reinit(DRIVERS_CMD_ALL);
} }
void video_driver_display_type_set(enum rarch_display_type type) void video_driver_display_type_set(enum rarch_display_type type)

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@ -1813,7 +1813,7 @@ bool video_driver_texture_unload(uintptr_t *id);
void video_driver_build_info(video_frame_info_t *video_info); void video_driver_build_info(video_frame_info_t *video_info);
void video_driver_reinit(void); void video_driver_reinit(int flags);
void video_driver_get_window_title(char *buf, unsigned len); void video_driver_get_window_title(char *buf, unsigned len);