Clarify Hard VSync wording.

Can use Hard Sync even without VSync.
This commit is contained in:
Themaister 2013-05-05 09:54:54 +02:00
parent de1f159178
commit e88b3204bc

View File

@ -1290,7 +1290,7 @@ static void rgui_settings_video_options_populate_entries(rgui_handle_t *rgui)
#endif
rgui_list_push(rgui->selection_buf, "Rotation", RGUI_SETTINGS_VIDEO_ROTATION, 0);
rgui_list_push(rgui->selection_buf, "VSync", RGUI_SETTINGS_VIDEO_VSYNC, 0);
rgui_list_push(rgui->selection_buf, "Hard VSync", RGUI_SETTINGS_VIDEO_HARD_SYNC, 0);
rgui_list_push(rgui->selection_buf, "Hard GPU Sync", RGUI_SETTINGS_VIDEO_HARD_SYNC, 0);
}
#ifdef HAVE_SHADER_MANAGER