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https://github.com/libretro/RetroArch
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Cleanups
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@ -126,7 +126,7 @@ static retro_task_t *task_queue_get(task_queue_t *queue)
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if (task)
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{
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queue->front = task->next;
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task->next = NULL;
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task->next = NULL;
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}
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return task;
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@ -208,13 +208,8 @@ static void retro_task_regular_reset(void)
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task->cancelled = true;
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}
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static void retro_task_regular_init(void)
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{
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}
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static void retro_task_regular_deinit(void)
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{
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}
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static void retro_task_regular_init(void) { }
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static void retro_task_regular_deinit(void) { }
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static bool retro_task_regular_find(retro_task_finder_t func, void *user_data)
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{
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@ -407,7 +402,7 @@ static bool retro_task_threaded_find(
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retro_task_finder_t func, void *user_data)
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{
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retro_task_t *task = NULL;
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bool result = false;
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bool result = false;
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slock_lock(running_lock);
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for (task = tasks_running.front; task; task = task->next)
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@ -442,7 +437,7 @@ static void threaded_worker(void *userdata)
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for (;;)
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{
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retro_task_t *task = NULL;
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bool finished = false;
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bool finished = false;
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if (!worker_continue)
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break; /* should we keep running until all tasks finished? */
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@ -598,7 +593,7 @@ void task_queue_check(void)
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{
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#ifdef HAVE_THREADS
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bool current_threaded = (impl_current == &impl_threaded);
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bool want_threaded = task_queue_is_threaded();
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bool want_threaded = task_threaded_enable;
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if (want_threaded != current_threaded)
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task_queue_deinit();
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@ -616,7 +611,7 @@ bool task_queue_push(retro_task_t *task)
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if (task->type == TASK_TYPE_BLOCKING)
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{
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retro_task_t *running = NULL;
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bool found = false;
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bool found = false;
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SLOCK_LOCK(queue_lock);
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running = tasks_running.front;
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@ -669,7 +664,7 @@ void *task_queue_retriever_info_next(task_retriever_info_t **link)
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/* Grab data and move to next link */
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if (*link)
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{
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data = (*link)->data;
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data = (*link)->data;
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*link = (*link)->next;
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}
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