(MSVC) Updated MSVC solution files

This commit is contained in:
TwinAphex51224 2012-05-22 17:38:33 +02:00
parent 4ad1a6243e
commit e7e0b9ca27
3 changed files with 29 additions and 45 deletions

View File

@ -1,7 +1,7 @@

Microsoft Visual Studio Solution File, Format Version 11.00
# Visual C++ Express 2010
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SSNES", "SSNES\SSNES.vcxproj", "{032D1FA7-7AA5-47BB-B51B-68B75ADE729D}"
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "RetroArch", "RetroArch\RetroArch.vcxproj", "{032D1FA7-7AA5-47BB-B51B-68B75ADE729D}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution

View File

@ -21,7 +21,7 @@
<PropertyGroup Label="Globals">
<ProjectGuid>{032D1FA7-7AA5-47BB-B51B-68B75ADE729D}</ProjectGuid>
<Keyword>Win32Proj</Keyword>
<RootNamespace>SSNES</RootNamespace>
<RootNamespace>RetroArch</RootNamespace>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
@ -65,19 +65,19 @@
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<LinkIncremental>true</LinkIncremental>
<TargetName>ssnes</TargetName>
<TargetName>retroarch</TargetName>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<LinkIncremental>true</LinkIncremental>
<TargetName>ssnes</TargetName>
<TargetName>retroarch</TargetName>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<LinkIncremental>false</LinkIncremental>
<TargetName>ssnes</TargetName>
<TargetName>retroarch</TargetName>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<LinkIncremental>false</LinkIncremental>
<TargetName>ssnes</TargetName>
<TargetName>retroarch</TargetName>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
@ -187,7 +187,7 @@
<ClCompile Include="..\..\..\gfx\sdlwrap.c" />
<ClCompile Include="..\..\..\gfx\shader_cg.c" />
<ClCompile Include="..\..\..\gfx\shader_glsl.c" />
<ClCompile Include="..\..\..\gfx\snes_state.c" />
<ClCompile Include="..\..\..\gfx\state_tracker.c" />
<ClCompile Include="..\..\..\input\dinput.c" />
<ClCompile Include="..\..\..\input\sdl_input.c" />
<ClCompile Include="..\..\..\message.c" />
@ -195,17 +195,13 @@
<ClCompile Include="..\..\..\netplay.c" />
<ClCompile Include="..\..\..\patch.c" />
<ClCompile Include="..\..\..\record\ffemu.c" />
<ClCompile Include="..\..\..\retroarch.c" />
<ClCompile Include="..\..\..\rewind.c" />
<ClCompile Include="..\..\..\screenshot.c" />
<ClCompile Include="..\..\..\settings.c" />
<ClCompile Include="..\..\..\sha256.c" />
<ClCompile Include="..\..\..\ssnes.c" />
<ClCompile Include="..\..\..\thread.c" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\..\..\audio\ext\ssnes_audio.h" />
<ClInclude Include="..\..\..\audio\ext\ssnes_dsp.h" />
<ClInclude Include="..\..\..\audio\hermite.h" />
<ClInclude Include="..\..\..\audio\utils.h" />
<ClInclude Include="..\..\..\audio\xaudio-c\xaudio-c.h" />
<ClInclude Include="..\..\..\audio\xaudio-c\xaudio.h" />
@ -221,8 +217,8 @@
<ClInclude Include="..\..\..\fifo_buffer.h" />
<ClInclude Include="..\..\..\file.h" />
<ClInclude Include="..\..\..\general.h" />
<ClInclude Include="..\..\..\getopt_ssnes.h" />
<ClInclude Include="..\..\..\gfx\ext\ssnes_video.h" />
<ClInclude Include="..\..\..\getopt_rarch.h" />
<ClInclude Include="..\..\..\gfx\ext\rarch_video.h" />
<ClInclude Include="..\..\..\gfx\fonts.h" />
<ClInclude Include="..\..\..\gfx\gfx_common.h" />
<ClInclude Include="..\..\..\gfx\gl_common.h" />
@ -231,11 +227,11 @@
<ClInclude Include="..\..\..\gfx\sdlwrap.h" />
<ClInclude Include="..\..\..\gfx\shader_cg.h" />
<ClInclude Include="..\..\..\gfx\shader_glsl.h" />
<ClInclude Include="..\..\..\gfx\snes_state.h" />
<ClInclude Include="..\..\..\gfx\state_tracker.h" />
<ClInclude Include="..\..\..\input\keysym.h" />
<ClInclude Include="..\..\..\input\ssnes_dinput.h" />
<ClInclude Include="..\..\..\input\ssnes_sdl_input.h" />
<ClInclude Include="..\..\..\libsnes.hpp" />
<ClInclude Include="..\..\..\input\rarch_dinput.h" />
<ClInclude Include="..\..\..\input\rarch_sdl_input.h" />
<ClInclude Include="..\..\..\libretro.h" />
<ClInclude Include="..\..\..\message.h" />
<ClInclude Include="..\..\..\movie.h" />
<ClInclude Include="..\..\..\netplay.h" />
@ -252,4 +248,4 @@
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>
</Project>

View File

@ -100,15 +100,6 @@
<ClCompile Include="..\..\..\settings.c">
<Filter>Sources\top</Filter>
</ClCompile>
<ClCompile Include="..\..\..\sha256.c">
<Filter>Sources\top</Filter>
</ClCompile>
<ClCompile Include="..\..\..\gfx\snes_state.c">
<Filter>Sources\top</Filter>
</ClCompile>
<ClCompile Include="..\..\..\ssnes.c">
<Filter>Sources\top</Filter>
</ClCompile>
<ClCompile Include="..\..\..\thread.c">
<Filter>Sources\top</Filter>
</ClCompile>
@ -118,6 +109,12 @@
<ClCompile Include="..\..\..\compat\compat.c">
<Filter>Sources\compat</Filter>
</ClCompile>
<ClCompile Include="..\..\..\retroarch.c">
<Filter>Sources\top</Filter>
</ClCompile>
<ClCompile Include="..\..\..\gfx\state_tracker.c">
<Filter>Sources\gfx</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\..\..\autosave.h">
@ -159,7 +156,7 @@
<ClInclude Include="..\..\..\general.h">
<Filter>Headers\top</Filter>
</ClInclude>
<ClInclude Include="..\..\..\getopt_ssnes.h">
<ClInclude Include="..\..\..\getopt_rarch.h">
<Filter>Headers\top</Filter>
</ClInclude>
<ClInclude Include="..\..\..\libsnes.hpp">
@ -219,16 +216,13 @@
<ClInclude Include="..\..\..\gfx\shader_glsl.h">
<Filter>Headers\gfx</Filter>
</ClInclude>
<ClInclude Include="..\..\..\gfx\snes_state.h">
<ClInclude Include="..\..\..\gfx\ext\rarch_video.h">
<Filter>Headers\gfx</Filter>
</ClInclude>
<ClInclude Include="..\..\..\gfx\ext\ssnes_video.h">
<Filter>Headers\gfx</Filter>
</ClInclude>
<ClInclude Include="..\..\..\input\ssnes_sdl_input.h">
<ClInclude Include="..\..\..\input\rarch_sdl_input.h">
<Filter>Headers\input</Filter>
</ClInclude>
<ClInclude Include="..\..\..\input\ssnes_dinput.h">
<ClInclude Include="..\..\..\input\rarch_dinput.h">
<Filter>Headers\input</Filter>
</ClInclude>
<ClInclude Include="..\..\..\input\keysym.h">
@ -240,21 +234,15 @@
<ClInclude Include="..\..\..\screenshot.h">
<Filter>Headers\gfx</Filter>
</ClInclude>
<ClInclude Include="..\..\..\audio\hermite.h">
<Filter>Headers\audio</Filter>
</ClInclude>
<ClInclude Include="..\..\..\audio\xaudio-c\xaudio.h">
<Filter>Headers\audio</Filter>
</ClInclude>
<ClInclude Include="..\..\..\audio\ext\ssnes_audio.h">
<Filter>Headers\audio</Filter>
</ClInclude>
<ClInclude Include="..\..\..\audio\ext\ssnes_dsp.h">
<Filter>Headers\audio</Filter>
</ClInclude>
<ClInclude Include="..\..\..\audio\xaudio-c\xaudio-c.h">
<Filter>Headers\audio</Filter>
</ClInclude>
<ClInclude Include="..\..\..\gfx\state_tracker.h">
<Filter>Headers\gfx</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<Filter Include="Headers">
@ -291,4 +279,4 @@
<UniqueIdentifier>{705155a3-9237-44b0-952a-32b8a384210d}</UniqueIdentifier>
</Filter>
</ItemGroup>
</Project>
</Project>