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Shaders_improve_message_for_textures_not_found
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@ -600,8 +600,10 @@ bool slang_reflect(
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}
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}
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else if (index == SLANG_INVALID_TEXTURE_SEMANTIC)
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else if (index == SLANG_INVALID_TEXTURE_SEMANTIC)
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{
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{
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RARCH_ERR("[slang]: Non-semantic textures not supported yet, "
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RARCH_ERR("[slang]: Texture name '%s' not found in semantic map, "
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"Probably a texture name or pass alias is not found. \n");
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"Probably the texture name or pass alias is not defined "
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"in the preset (Non-semantic textures not supported yet)\n",
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fragment.sampled_images[i].name.c_str());
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return false;
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return false;
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}
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}
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