Makefile.shaders - add OSX detection

This commit is contained in:
twinaphex 2013-05-29 12:55:24 +02:00
parent 9ed10c5aaf
commit e62c76c9b3
2 changed files with 5 additions and 1 deletions

View File

@ -19,6 +19,10 @@ ifeq ($(shell uname), Linux)
PYTHON2 = python2 PYTHON2 = python2
PYTHON3 = python PYTHON3 = python
GIT = git GIT = git
else ifeq ($(shell uname), osx)
PYTHON2 = python2
PYTHON3 = python
GIT = git
else else
PYTHON2 = python2.exe PYTHON2 = python2.exe
PYTHON3 = python.exe PYTHON3 = python.exe

View File

@ -1,6 +1,6 @@
<manifest xmlns:android="http://schemas.android.com/apk/res/android" <manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="org.retroarch" package="org.retroarch"
android:versionCode="13" android:versionCode="14"
android:versionName="0.9.9" > android:versionName="0.9.9" >
<uses-feature android:glEsVersion="0x00020000" /> <uses-feature android:glEsVersion="0x00020000" />
<uses-feature android:name="android.hardware.touchscreen" android:required="false"/> <uses-feature android:name="android.hardware.touchscreen" android:required="false"/>