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https://github.com/libretro/RetroArch
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fixes.
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14
config.h
14
config.h
@ -41,7 +41,7 @@
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// Chooses which video and audio subsystem to use. Remember to update config.mk if you change these.
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#define VIDEO_DRIVER VIDEO_GL
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#define AUDIO_DRIVER AUDIO_AL
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#define AUDIO_DRIVER AUDIO_ALSA
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////////////////
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@ -54,8 +54,8 @@ static const float yscale = 4.0; // Real y res = 224 * yscale
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// Fullscreen
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static bool fullscreen = false; // To start in Fullscreen or not
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static const unsigned fullscreen_x = 1920;
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static const unsigned fullscreen_y = 1200;
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static const unsigned fullscreen_x = 1280;
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static const unsigned fullscreen_y = 720;
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// Video VSYNC (recommended)
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static const bool vsync = true;
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@ -76,7 +76,7 @@ static const bool force_aspect = true;
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////////////////////////
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// If you change this to something other than FILTER_NONE, make sure that you build the filter module in config.mk.
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#define VIDEO_FILTER FILTER_NTSC
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#define VIDEO_FILTER FILTER_NONE
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////////////////
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@ -87,17 +87,17 @@ static const bool force_aspect = true;
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static const bool audio_enable = true;
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// Output samplerate
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static const unsigned out_rate = 44100;
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static const unsigned out_rate = 48000;
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// Input samplerate from libSNES.
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// Lower this (slightly) if you are experiencing frequent audio dropouts and vsync is enabled.
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static const unsigned in_rate = 31930;
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static const unsigned in_rate = 31950;
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// Audio device (e.g. hw:0,0 or /dev/audio). If NULL, will use defaults.
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static const char* audio_device = NULL;
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// Desired audio latency in milliseconds. Might not be honored if driver can't provide given latency.
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static const int out_latency = 32;
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static const int out_latency = 64;
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// Will sync audio. (recommended)
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static const bool audio_sync = true;
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