Merge pull request #922 from heuripedes/master

(D3D) Reset d3d_quit during context initialization
This commit is contained in:
Twinaphex 2014-09-02 17:49:55 +02:00
commit e57abc1c14

View File

@ -103,7 +103,6 @@ LRESULT CALLBACK WindowProc(HWND hWnd, UINT message,
static void gfx_ctx_d3d_swap_buffers(void *data)
{
(void)data;
d3d_video_t *d3d = (d3d_video_t*)data;
LPDIRECT3DDEVICE d3dr = (LPDIRECT3DDEVICE)d3d->dev;
@ -308,6 +307,7 @@ static bool gfx_ctx_d3d_bind_api(void *data, enum gfx_ctx_api api, unsigned majo
static bool gfx_ctx_d3d_init(void *data)
{
(void)data;
d3d_quit = false;
return true;
}