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https://github.com/libretro/RetroArch
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Qt: set shader dialog title to current preset/shader name
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90efa02718
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@ -748,6 +748,8 @@ bool video_shader_read_conf_cgp(config_file_t *conf,
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shader->passes = MIN(shaders, GFX_MAX_SHADERS);
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attr.i = 0;
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strlcpy(shader->path, conf->path, sizeof(shader->path));
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if (settings->bools.video_shader_watch_files)
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{
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if (file_change_data)
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@ -147,6 +147,7 @@ struct video_shader
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char prefix[64];
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char script_class[512];
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char script_path[PATH_MAX_LENGTH];
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char path[PATH_MAX_LENGTH];
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char *script; /* Dynamically allocated. Must be free'd. Only used by XML. */
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bool modern; /* Only used for XML shaders. */
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@ -14,6 +14,7 @@
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#include "../ui_qt.h"
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extern "C" {
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#include <string/stdstring.h>
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#include "../../../command.h"
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#ifdef HAVE_MENU
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#include "../../../menu/menu_shader.h"
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@ -284,6 +285,7 @@ void ShaderParamsDialog::reload()
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{
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struct video_shader *menu_shader = NULL;
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struct video_shader *video_shader = NULL;
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const char *shader_path = NULL;
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int i;
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unsigned j;
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@ -295,10 +297,24 @@ void ShaderParamsDialog::reload()
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*/
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if ((video_shader && video_shader->passes == 0) || !video_shader)
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{
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setWindowTitle(msg_hash_to_str(MENU_ENUM_LABEL_VALUE_SHADER_OPTIONS));
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goto end;
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}
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clearLayout(m_layout);
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/* Only check video_shader for the path, menu_shader seems stale... e.g. if you remove all the shader passes,
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* it still has the old path in it, but video_shader does not
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*/
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if (!string_is_empty(video_shader->path))
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{
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shader_path = video_shader->path;
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setWindowTitle(QFileInfo(shader_path).completeBaseName());
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}
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else
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setWindowTitle(msg_hash_to_str(MENU_ENUM_LABEL_VALUE_SHADER_OPTIONS));
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/* NOTE: We assume that parameters are always grouped in order by the pass number, e.g., all parameters for pass 0 come first, then params for pass 1, etc. */
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for (i = 0; i < static_cast<int>(video_shader->passes); i++)
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{
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