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prevent occasional infinite wait loading multi-disc game from secondary disc (#13561)
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@ -1741,6 +1741,7 @@ static bool rcheevos_identify_game(const struct retro_game_info* info)
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if (iterator.consoles[iterator.index] == 0)
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{
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/* no more potential matches, just try the one hash */
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rcheevos_begin_load_state(RCHEEVOS_LOAD_STATE_IDENTIFYING_GAME);
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rcheevos_client_identify_game(hash,
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rcheevos_identify_game_callback, NULL);
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return true;
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@ -1773,6 +1774,8 @@ static bool rcheevos_identify_game(const struct retro_game_info* info)
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}
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memcpy(&data->iterator, &iterator, sizeof(iterator));
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rcheevos_begin_load_state(RCHEEVOS_LOAD_STATE_IDENTIFYING_GAME);
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rcheevos_client_identify_game(hash,
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rcheevos_identify_game_callback, data);
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return true;
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@ -746,7 +746,6 @@ void rcheevos_client_identify_game(const char* hash,
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request->callback = callback;
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request->callback_data = userdata;
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rcheevos_begin_load_state(RCHEEVOS_LOAD_STATE_IDENTIFYING_GAME);
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rcheevos_async_begin_request(request, result,
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rcheevos_async_resolve_hash_callback,
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CHEEVOS_ASYNC_RESOLVE_HASH, 0,
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