don't return uninitialized data

This commit is contained in:
Brad Parker 2018-08-17 07:49:25 -04:00
parent f130b261f4
commit e2ff7478ca

View File

@ -380,7 +380,7 @@ static bool gl_shader_init(gl_t *gl, const gfx_ctx_driver_t *ctx_driver,
video_shader_ctx_init_t init_data;
enum rarch_shader_type type = DEFAULT_SHADER_TYPE;
const char *shader_path = retroarch_get_shader_preset();
if (shader_path)
{
type = video_shader_parse_type(shader_path,
@ -839,7 +839,7 @@ static void gl_show_mouse(void *data, bool state)
static struct video_shader *gl_get_current_shader(void *data)
{
video_shader_ctx_t shader_info;
video_shader_ctx_t shader_info = {0};
video_shader_driver_direct_get_current_shader(&shader_info);
@ -1798,9 +1798,9 @@ static void *gl_init(const video_info_t *video,
}
if (!renderchain_gl_init_first(&gl->renderchain_driver,
&gl->renderchain_data))
&gl->renderchain_data))
{
RARCH_ERR("[GL]: Renderchain could not be initialized.\n");
RARCH_ERR("[GL]: Renderchain could not be initialized.\n");
goto error;
}