(WinRT) Make dxgi_update into a stub function for WinRT

This commit is contained in:
twinaphex 2019-05-26 08:22:16 +02:00
parent 17b2019e11
commit e1b39f6621

View File

@ -305,12 +305,12 @@ void dxgi_copy(
void dxgi_update_title(video_frame_info_t* video_info)
{
#ifndef __WINRT__
const ui_window_t* window = ui_companion_driver_get_window_ptr();
const settings_t *settings = config_get_ptr();
if (settings->bools.video_memory_show)
{
#ifndef __WINRT__
char mem[128];
uint64_t mem_bytes_used = frontend_driver_get_used_memory();
uint64_t mem_bytes_total = frontend_driver_get_total_memory();
@ -321,7 +321,6 @@ void dxgi_update_title(video_frame_info_t* video_info)
mem, sizeof(mem), " || MEM: %.2f/%.2fMB", mem_bytes_used / (1024.0f * 1024.0f),
mem_bytes_total / (1024.0f * 1024.0f));
strlcat(video_info->fps_text, mem, sizeof(video_info->fps_text));
#endif
}
if (window)
@ -332,11 +331,10 @@ void dxgi_update_title(video_frame_info_t* video_info)
video_driver_get_window_title(title, sizeof(title));
#ifndef __WINRT__
if (title[0])
window->set_title(&main_window, title);
#endif
}
#endif
}
DXGI_FORMAT glslang_format_to_dxgi(glslang_format fmt)