(OSX) Fix OpenGL vsync logic inversion

This commit is contained in:
meancoot 2013-07-07 20:59:30 -04:00
parent 42b5f47400
commit e168755632

View File

@ -247,7 +247,7 @@ void apple_set_game_view_sync(unsigned interval)
g_is_syncing = interval ? true : false; g_is_syncing = interval ? true : false;
g_fast_forward_skips = interval ? 0 : 3; g_fast_forward_skips = interval ? 0 : 3;
#elif defined(OSX) #elif defined(OSX)
GLint value = interval ? 0 : 1; GLint value = interval ? 1 : 0;
[g_view.openGLContext setValues:&value forParameter:NSOpenGLCPSwapInterval]; [g_view.openGLContext setValues:&value forParameter:NSOpenGLCPSwapInterval];
#endif #endif
} }