mirror of
https://github.com/libretro/RetroArch
synced 2025-04-10 15:45:19 +00:00
(OSX) Fix OpenGL vsync logic inversion
This commit is contained in:
parent
42b5f47400
commit
e168755632
@ -247,7 +247,7 @@ void apple_set_game_view_sync(unsigned interval)
|
|||||||
g_is_syncing = interval ? true : false;
|
g_is_syncing = interval ? true : false;
|
||||||
g_fast_forward_skips = interval ? 0 : 3;
|
g_fast_forward_skips = interval ? 0 : 3;
|
||||||
#elif defined(OSX)
|
#elif defined(OSX)
|
||||||
GLint value = interval ? 0 : 1;
|
GLint value = interval ? 1 : 0;
|
||||||
[g_view.openGLContext setValues:&value forParameter:NSOpenGLCPSwapInterval];
|
[g_view.openGLContext setValues:&value forParameter:NSOpenGLCPSwapInterval];
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
|
Loading…
x
Reference in New Issue
Block a user