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(Cg D3D9) Buildfix
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@ -54,10 +54,6 @@ typedef struct d3d9_renderchain_driver
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bool (*render)(d3d9_video_t *d3d, state_tracker_t *tracker,
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bool (*render)(d3d9_video_t *d3d, state_tracker_t *tracker,
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const void *frame,
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const void *frame,
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unsigned width, unsigned height, unsigned pitch, unsigned rotation);
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unsigned width, unsigned height, unsigned pitch, unsigned rotation);
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void (*convert_geometry)(const struct LinkInfo *info,
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unsigned *out_width, unsigned *out_height,
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unsigned width, unsigned height,
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D3DVIEWPORT9 *final_viewport);
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bool (*read_viewport)(d3d9_video_t *d3d, uint8_t *buffer, bool is_idle);
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bool (*read_viewport)(d3d9_video_t *d3d, uint8_t *buffer, bool is_idle);
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const char *ident;
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const char *ident;
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} d3d9_renderchain_driver_t;
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} d3d9_renderchain_driver_t;
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@ -802,7 +802,6 @@ static bool d3d9_cg_renderchain_create_first_pass(
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chain->prev.tex[i] = (LPDIRECT3DTEXTURE9)
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chain->prev.tex[i] = (LPDIRECT3DTEXTURE9)
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d3d9_texture_new(chain->dev, NULL,
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d3d9_texture_new(chain->dev, NULL,
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info->tex_w, info->tex_h, 1, 0, fmt,
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info->tex_w, info->tex_h, 1, 0, fmt,
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fmt,
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D3DPOOL_MANAGED, 0, 0, 0, NULL, NULL, false);
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D3DPOOL_MANAGED, 0, 0, 0, NULL, NULL, false);
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if (!chain->prev.tex[i])
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if (!chain->prev.tex[i])
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@ -1334,7 +1333,7 @@ static bool d3d9_cg_renderchain_render(
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first_pass = (struct cg_pass*)&chain->passes->data[0];
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first_pass = (struct cg_pass*)&chain->passes->data[0];
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d3d9_renderchain_convert_geometry(
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d3d9_convert_geometry(
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&first_pass->info,
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&first_pass->info,
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&out_width, &out_height,
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&out_width, &out_height,
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current_width, current_height, chain->final_viewport);
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current_width, current_height, chain->final_viewport);
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