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https://github.com/libretro/RetroArch
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And yet another ... :)
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36
netplay.c
36
netplay.c
@ -15,6 +15,25 @@
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifdef _WIN32
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#ifndef _WIN32_WINNT
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#define _WIN32_WINNT 0x0501
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#endif
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#define WIN32_LEAN_AND_MEAN
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#include <winsock2.h>
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#include <windows.h>
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#include <ws2tcpip.h>
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#else
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#include <sys/select.h>
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#include <sys/types.h>
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#include <sys/socket.h>
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#include <netinet/in.h>
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#include <netinet/tcp.h>
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#include <arpa/inet.h>
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#include <netdb.h>
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#include <signal.h>
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#endif
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#include "netplay.h"
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#include "general.h"
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#include "autosave.h"
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@ -25,32 +44,17 @@
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#include <sys/time.h>
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#include <assert.h>
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#ifdef _WIN32
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#ifndef _WIN32_WINNT
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#define _WIN32_WINNT 0x0501
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#endif
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#define WIN32_LEAN_AND_MEAN
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#include <winsock2.h>
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#include <windows.h>
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#include <ws2tcpip.h>
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// Woohoo, Winsock has headers from the STONE AGE! :D
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#define close(x) closesocket(x)
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#define CONST_CAST (const char*)
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#define NONCONST_CAST (char*)
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#else
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#include <sys/select.h>
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#include <sys/types.h>
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#include <sys/socket.h>
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#include <netinet/in.h>
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#include <netinet/tcp.h>
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#include <arpa/inet.h>
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#include <netdb.h>
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#include <signal.h>
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#define CONST_CAST
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#define NONCONST_CAST
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#endif
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#define PREV_PTR(x) ((x) == 0 ? handle->buffer_size - 1 : (x) - 1)
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#define NEXT_PTR(x) ((x + 1) % handle->buffer_size)
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