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Put cheevos_reset_game around HAVE_CHEEVOS ifdef
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@ -356,7 +356,9 @@ bool core_get_system_av_info(struct retro_system_av_info *av_info)
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bool core_reset(void)
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bool core_reset(void)
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{
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{
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core.retro_reset();
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core.retro_reset();
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#ifdef HAVE_CHEEVOS
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cheevos_reset_game();
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cheevos_reset_game();
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#endif
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return true;
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return true;
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}
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}
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