Fix EXC_BAD_ACCESS crash on RetroArch exit on OSX

This commit is contained in:
Twinaphex 2020-06-07 05:53:46 +02:00
parent f2ae16e125
commit df8df6c18b

View File

@ -2328,12 +2328,11 @@ bool gfx_animation_ctl(enum gfx_animation_ctl_state state, void *data)
da_free(p_anim->list);
da_free(p_anim->pending);
memset(&p_anim, 0, sizeof(p_anim));
}
p_anim->cur_time = 0;
p_anim->old_time = 0;
p_anim->delta_time = 0.0f;
memset(&p_anim, 0, sizeof(p_anim));
break;
case MENU_ANIMATION_CTL_CLEAR_ACTIVE:
p_anim->animation_is_active = false;