From deeaf981f73e827c5cd97d6639564579024e36e7 Mon Sep 17 00:00:00 2001 From: twinaphex Date: Fri, 5 Apr 2013 23:47:48 +0200 Subject: [PATCH] (Cg) Take out second_pass_shader / FBO functionality - everything will go through CGP files from now on --- gfx/shader_cg.c | 18 ++---------------- 1 file changed, 2 insertions(+), 16 deletions(-) diff --git a/gfx/shader_cg.c b/gfx/shader_cg.c index bf4f2b99b2..6a4b3471c4 100644 --- a/gfx/shader_cg.c +++ b/gfx/shader_cg.c @@ -488,22 +488,8 @@ static bool load_plain(const char *path) if (!load_program(1, path, true)) return false; - if (*g_settings.video.second_pass_shader -#ifndef RARCH_CONSOLE - && g_settings.video.render_to_texture -#endif - ) - { - if (!load_program(2, g_settings.video.second_pass_shader, true)) - return false; - - cg_shader_num = 2; - } - else - { - prg[2] = prg[0]; - cg_shader_num = 1; - } + prg[2] = prg[0]; + cg_shader_num = 1; } else {